What i mean is like, i'm battling a ship, i press shift and aim that ship, i rotate him to fire and avoid shoots, when i get north of that ship another ship appears above me, now when i'm going to aim the ship above me A goes left and D goes right, when i aim the ship below me, A goes right and D goes left, i wan't to control my ship in relation with the map (Like is fixed from the start of the battle), where does not matter where i am and where i'm looking at, A is Left, D is Right, W go where i'm facing my ship (Like controlling with shift) and S backwards.
I agree that moving the camera would be pretty nauseated, and i don't saying to change the W and S, only the A and D and this could be like another player Style (Like games that ask if you want to play with Classic or Advanced schemes etc) and this scheme that i'm trying to say it's going to be really easy to suport controllers Right analog controll where ship is pointing and Left analog controlls accelerator and movements (Left and Right) )