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News: Starsector 0.9a is out! (11/16/18)
 
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Author Topic: [0.8.1a] The Mayorate 0.10.3  (Read 4463 times)
shade7480
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« Reply #15 on: June 14, 2018, 01:59:46 AM »

good to see the mayorate back, thanks for the good work Cheesy
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Nanao-kun
Admiral
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« Reply #16 on: June 14, 2018, 06:07:31 PM »

I'm getting the same error as passwalker, despite the fact that the specific variant actually exists.

EDIT: Found the problem, the ilk_foraker_attack variant's variantId is incorrectly set as ilk_foraker_escort.
« Last Edit: June 14, 2018, 06:17:05 PM by Nanao-kun » Logged
Blothorn
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« Reply #17 on: June 14, 2018, 06:31:59 PM »

Hotfixed 0.10.3 to fix the variant ID bug--still at https://github.com/isturdy/mayorate/releases/tag/0.10.3.
« Last Edit: June 16, 2018, 09:29:52 AM by Blothorn » Logged
Blothorn
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« Reply #18 on: June 14, 2018, 10:30:15 PM »

Fixed the download link.
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stormbringer951
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« Reply #19 on: July 04, 2018, 04:37:10 PM »

The .version file should have

Code:
   "modThreadId": 13354,

so version checker can open this thread from in game when an update is detected.
« Last Edit: July 04, 2018, 04:40:07 PM by stormbringer951 » Logged

mangalore
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« Reply #20 on: July 23, 2018, 11:02:48 AM »

Hey, cool to find someone picked this up. Maybe see to have it added to the old thread (and maybe ModIndex if the release is considered stable again) so people know the mod is worked on?
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Flare
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« Reply #21 on: August 27, 2018, 12:56:55 AM »

Hey! Aren't you that guy that makes those overpowered builds on From the Depths tournaments?

Anyway, I'm giving this a spin tonight.
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Quote from: Thana
Quote from: Alex

The battle station is not completely operational, shall we say.

"Now witness the firepower of this thoroughly buggy and unoperational batt... Oh, hell, you know what? Just ignore the battle station, okay?"
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