- An option to turn the UI off for when we're using non-phase ships... or just want to reduce clutter in general
- Mod compatibility with different phase-types (i.e mod specific jump-drives don't really show up in the UI)
- Perhaps some customization in the colors for those who are slightly color blind
1) I had that initially, but got to point where I had too many options cluttering up the code. And found that I quite like having enemy and own vector, while piloting other ships too (other stuff is already teleport/skimmer specific). Still, why not.
2) That's actually a problem - ShipSystemAPI doesn't allow to get enough info to make it work flexibly from dynamic info (can't even get range of system). And it's not just range - it's how systems change speed vector on teleportation, exact timings, etc. So currently skimmer and teleporter are hardcoded.
3) Colors are customizable, set "useVanillaColors" to false and then set your values in TARGETING_ASSIST.ini . Though color labels in ini may not quite match how I actually use them.