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Starsector 0.9.1a is out! (05/10/19); Blog post: Personal Contacts (08/13/20)

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Author Topic: [0.9.1a] Mayasuran Navy 8.3.0 RC2  (Read 221749 times)

saif ag

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Re: [0.9.1a] Mayasuran Navy 8.2.9 (THE FINAL VERSION)
« Reply #330 on: February 24, 2020, 10:07:36 AM »

why did you remove the raseri ship??
I liked it a lot  :'(
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BigBeans

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Re: [0.9.1a] Mayasuran Navy 8.2.9 (THE FINAL VERSION)
« Reply #331 on: February 24, 2020, 10:21:56 AM »

Same I liked the Raseri too  :'(
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zamingu

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Re: [0.9.1a] Mayasuran Navy 8.2.9 (THE FINAL VERSION)
« Reply #332 on: February 24, 2020, 02:33:38 PM »

It seems like Mayasura only sell ships with DMODS even, if i try to buy the military market ones.
Is it normal?

Love your mod!
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IAmLegion

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Re: [0.9.1a] Mayasuran Navy 8.2.9 (THE FINAL VERSION)
« Reply #333 on: February 26, 2020, 10:11:02 AM »

If you want to keep the raiseri just dont update???

Anyway amazing mod.  I've had it installed from the very beginning.
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Starteri

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Re: [0.9.1a] Mayasuran Navy 8.2.9 (THE FINAL VERSION)
« Reply #334 on: March 01, 2020, 08:31:00 AM »

Amazing mod! That faction blends in so well i always use it, even in no-mod runs. And the final version is here, which is just epic. Making this mod must've been quite the journey.
however, why removing those 3 nice ships? Reiter, Raseri and Gaffel? They were collection items  ;)

Thanks for the amazing content. (Created this account just for this one message  ;D)
« Last Edit: March 01, 2020, 08:33:19 AM by Starteri »
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sucateer

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Re: [0.9.1a] Mayasuran Navy 8.2.9 (THE FINAL VERSION)
« Reply #335 on: March 01, 2020, 05:35:12 PM »

I like this mod very much, but i'll agree with the others: no Raseri? That ship is one of the very few i have seen that the AI uses its broadside capabilities to the max. Make it stand alone, at least.
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Kpop

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Re: [0.9.1a] Mayasuran Navy 8.2.9 (THE FINAL VERSION)
« Reply #336 on: March 04, 2020, 03:06:03 PM »

Is it just me or the Arjuna AI is really dumb? It rarely uses its main gun even though it could(0% flux). That said even when it does its using it to shoot at a squad of talons or something instead of the capital class raining death upon it.
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Knight Chase

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Re: [0.9.1a] Mayasuran Navy 8.2.9 RC2
« Reply #337 on: March 25, 2020, 01:00:51 AM »

Boom what up, it's your boy releasing a BRAND NEW Mayasura patch.



8.2.9 RC2
-Cropped Excalibur sprite
-Cropped Stingray sprite
-New Javanicus (SR) Sprite, switched from .skin to new hull


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Knight Chase

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Re: [0.9.1a] Mayasuran Navy 8.2.9 RC3
« Reply #338 on: April 03, 2020, 04:21:02 AM »

Mayasura is NEVER FINISHED!

8.2.9 RC3
-Viper and Khopesh (M) easier to find in market now. (Previously unimplemented.)
-Adjusted Gorgon SRM damage to 900 (From 600)
This should buff the crossbow bomber to have a potential of 3600 damage now rather than 2400 HE damage.
-Switched Perryi (M)'s role from fighter to bomber on the Javanicus (M)
This will make it act like a bomber now.
-Added Governorship to Mayasura start.
This will allow you to build industries/station on Mairaath.
-Added all blueprint packages to Mayasura start.
-Added all droppable fighters to mayasura_bp.
This will let you build everything in Mayasura's roster now.
-Removed Javanicus (SR) from mayasura_c_package, added warhawk, vayra_warhawk_modular tags.
-Fixed floater on the Moa (SR) sprite.

ALSO, MY MISSION TO ALL PEOPLE WHO START WITH MAYASURA; ACQUIRE OR BUILD EVERY SHIP ON THE ROSTER!
« Last Edit: April 03, 2020, 04:28:33 AM by Knight Chase »
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lgustavomp

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Re: [0.9.1a] Mayasuran Navy 8.2.9 RC3
« Reply #339 on: April 03, 2020, 12:43:51 PM »

will we see an Excalibur (M) in the future?
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Knight Chase

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Re: [0.9.1a] Mayasuran Navy 8.2.9 RC3
« Reply #340 on: April 03, 2020, 05:08:55 PM »

will we see an Excalibur (M) in the future?
I need to find a suitable replacement for the Caliburnus Railgun, haha.
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tantananan

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Re: [0.9.1a] Mayasuran Navy 8.2.9 RC3
« Reply #341 on: April 03, 2020, 10:32:09 PM »

is RC3 save compatible with RC2?
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Knight Chase

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Re: [0.9.1a] Mayasuran Navy 8.2.9 RC3
« Reply #342 on: April 03, 2020, 11:58:53 PM »

is RC3 save compatible with RC2?
Yes, it's only a minor patch.
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Luckspeare

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Re: [0.9.1a] Mayasuran Navy 8.2.9 RC3
« Reply #343 on: April 04, 2020, 07:15:56 PM »

Hi, new guy here.  Just wanting to save, love that Javanicus, tasty.  Great mod!
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Knight Chase

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Re: [0.9.1a] Mayasuran Navy 8.2.9 RC3
« Reply #344 on: April 04, 2020, 08:20:05 PM »

Hi, new guy here.  Just wanting to save, love that Javanicus, tasty.  Great mod!
Javanicus is supposed to be my biggest battlecruiser before I introduce some... 'bigger' capitals. I'm glad you enjoy it!
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