Systems by Hex
Spoiler
01,04 Tyle
02,04 Isirah
02,06 Canaan
03,02 Westernesse
03,04 Kumari Kandam
03,07 Eos Exodus
04,02 Thule
04,05 Al Gebar
04,08 Penelope's Star
05,03 Mayasura
05,07 Magec
06,01 Zagan
06,04 Askonia
06,05 Duzahk
06,07 Arcadia
07,02 Hybrasil
07,04 Valhalla
07,06 Corvus
08,02 Yma
08,07 Galatia
09,03 Tia
09,06 Aztlan
09,08 Samara
10,05 Naraka
I give you . . . a rough draft of The Core Worlds subsector of the Persean Sector, rendered in Traveller 10x8 parsec hex grid. (wide instead of tall). I've been itching for Traveller or a sci fi tabletop rpg for a while and I had the thought of adapting the Persean Sector to the rules. I've certainly played games of StarSector where I never really left the core worlds, so I feel like I could absolutely run a Traveller game in just this one subsector alone.
What do you guys think? And bear in mind, this is just a rough draft I slapped together.
I do want to note, I had to skew and compress some things to make everything fit, and I tried to adjust stars to compensate for the skewing.