Hey folks, I'm new here and seek help for my fading Starsector addiction which I developed some weeks ago. I'll get right to the point, cause there is two big issues I am having.
First off I've gotta say, I already looked up both problems and tried multiple fixes for them but nothing worked so far.
Before I get to the problems here is some general info : I got Windows 10 x64 with 8GB RAM and 5GB RAM allocated to Starsector when playing and I've got more than enough VRAM too. I'm playing on 0.8.1a-RC8 with Dynasector, BRDY, Combat Chatter, Common Radar, Interstellar Imperium, LazyLib, Nexerelin, Shadowyards, Ship/Weapon Pack, Steiner Foundation, Underworld, Version Checker, Audip Plus and GraphicsLib. All of the mods are up-to-date as is my graphics driver too. I usually play with JRE 1.70, tried 1.80, but it did not fix any problems either. I've got slightly modified parameters as many do, but nothing special what should crash the game.
The first ("smaller") problem is that when I'm trying to create a new game, the game gives me a Fatal: null pretty much as the loading bar finishes. starsector.log reveals:
117667 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at data.scripts.world.underworld.UW_Styx.pickLocation(UW_Styx.java:150)
at data.scripts.world.underworld.UW_Styx.generatePt2(UW_Styx.java:108)
at data.scripts.UnderworldModPlugin.onNewGameAfterProcGen(UnderworldModPlugin.java:212)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.J.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.j.super(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.V.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
That is the first riddle to solve, the second comes now, which is the one actually ruining the relation between me and my Starsector.
At a certain, "high level" point in the game , the game freezes several minutes (like 1-3) after I load up my game. This both happened to Surely from BRDY; Difficulty:Normal; Level 40; Cycle 210, Month 5, Day 29 and to Esther Olympus Imperium; Normal; Level 41; Cycle 208, Month 5, Day 4. Whichever one I load up, I can play for roughly something over a minute and then whatever I'm doing, the game just freezes and gives me
Java(TM) Platform SE binary stopped working and then I'm sad.
When I load up to game it stutters for like 4 seconds but then calms and runs smooth as it can be and big/giant battles never were a problem for my system either.
There is nothing in the log for this, so I'm really hoping someone can help me. I did not try running it without mods since the crashes, but I'd bet it would just work as always. I can try out whatever you guys want or give you any missing information etc. just tell me. Besides that I've got nothing to say besides thank you for even reading this far and have a nice day.