Ran into this problem with a relatively fresh and clean modded game. The CTD occurred when I pressed Ctrl-Backspace to open the console. Using Console Commands 3.0 WIP 4.
Edit: Welp, looks like there's a fixed .jar file out for this. Disregard!
970759 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.IllegalArgumentException: Number of remaining buffer elements is 0, must be at least 6787200. Because at most 6787200 elements can be returned, a buffer with at least 6787200 elements is required, regardless of actual returned element count
java.lang.IllegalArgumentException: Number of remaining buffer elements is 0, must be at least 6787200. Because at most 6787200 elements can be returned, a buffer with at least 6787200 elements is required, regardless of actual returned element count
at org.lwjgl.BufferChecks.throwBufferSizeException(BufferChecks.java:162)
at org.lwjgl.BufferChecks.checkBufferSize(BufferChecks.java:189)
at org.lwjgl.BufferChecks.checkBuffer(BufferChecks.java:230)
at org.lwjgl.opengl.GL11.glReadPixels(GL11.java:2450)
at org.lazywizard.console.ConsoleOverlayInternal.show(Overlay.kt:55)
at org.lazywizard.console.ConsoleOverlay.show(Overlay.kt:33)
at org.lazywizard.console.ConsoleCampaignListener.advance(ConsoleCampaignListener.java:62)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)