I've picked this mod up and made a few updates to it.
("omg i cant read any more i need to see it nao" ok....
https://github.com/davidwhitman/Active-Gates/tree/wisp)
Main change:
- Now requires 500 metal, 250 heavy machinery, and 1 gamma core
- Source code is now in Kotlin, did a little cleanup in it, and added an IntelliJ project
Smoothing of rough edges:
- Shows system name instead of system id
- Tells you how much metal and machinery you have in your cargo
- Doesn't dismiss the dialog when you do something other than jump successfully, allows you to go back in the dialog
- Shows how much fuel it'll take to jump somewhere
I just started learning to mod SS today, so I don't really know how much is feasible.
The main request seems to be to be able to select more than just the five closest locations, but not much consensus on what the best solution is. More ideas? I'm not entirely sure where to take this, but I ended up lategame frustrated by how much time I was flying through hyperspace storms and decided that it'd be really nice to have a mod for fast travel.
I should note that I tend to not finish side projects that I start, so take this for what it is currently - a very slightly more polished version of Active Gates.
Also, this is working off the assumption that Toast isn't planning on working on this any more. If he wants to step in and use my changes or take over, that's totally fine.