Hello there,
A year or.. five? ago I played Starsector for the first time. Apologies if that's the most lousy estimate ever, but that's what my brain is saying.
I remember playing it an getting decent enough FPS. It was laggy in large scale battles (which, with most of my PC setups, is honestly not surprising.) but was fine in most smaller battles.
I just re-installed the game a few days ago after seeing it on Youtube and going 'wow, this looks different' and the game does look very different and .. much better, if I may say so. Visually not much has changed, but the gameplay is spectacular now. I'm really liking it.
Now here is my problem (and, I suppose that this is better fit for technical support, but none of the threads match my query and some of the general threads do). I'm getting a lousy 14 FPS in battle and about roughly the same in the maps. The game then proceeds to drop to a whopping.. what, maybe 5 FPS in maps once there are things on screen.
For example, I'm flying from one system to the other, and I can get 20 FPS, but the moment another fleet pops up, or the systems them self pop in, the FPS drops for some reason.
The strange thing is that the idle is at 2%, which should honestly be a bit higher with the game not being
that demanding.
As you can see here are the specs for my laptop. I know R4 isn't that good but it's served me well and it runs games like CSGO rather well so I'm not complaining. Of course, CSGO is built on source.. so, that's not really a good measuring thing. But still, I can run some of the slightly older games quite well with some tweaking.
I'm thinking that with the idle at 2%, that's probably the problem, isn't it? Is there anything I can do to fix this?