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News:

Starsector 0.9.1a is out! (05/10/19); Updated the Forum Rules and Guidelines (02/29/20); Blog post: GIF Roundup (04/11/20)

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Author Topic: [0.9.1a] Roider Union 0.8.1  (Read 51785 times)

mkire

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Re: [0.9.1a] Roider Union 0.8.1
« Reply #45 on: March 03, 2020, 02:48:45 PM »

maybe i'm just not finding it, but where do i need to go if i want to visit roider markets?
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SafariJohn

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Re: [0.9.1a] Roider Union 0.8.1
« Reply #46 on: March 03, 2020, 03:02:07 PM »

Check out the Roider Union submarkets on:
- Druzhinin's Anchorage in the Atka system
- Orthrus in the Samarra system

They don't have any full markets in the current version.
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BigBeans

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Re: [0.9.1a] Roider Union 0.8.1
« Reply #47 on: March 04, 2020, 06:44:51 AM »

Still hoping for an update for my fav Independent Sub-faction! Some more civilian warship refits would be awesome :)
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Pogostick

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Re: [0.9.1a] Roider Union 0.8.1
« Reply #48 on: April 08, 2020, 07:39:16 AM »

is it possible to add Nex support for them, since you can take a commission?
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SafariJohn

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Re: [0.9.1a] Roider Union 0.8.1
« Reply #49 on: April 08, 2020, 08:40:28 AM »

The bad news is that there will not be an update for the Roider Union for at least a couple more months.

The good news is that the Roiders will be a proper faction mod with Nex support and a full ship lineup! I've teamed up with Gwyvern, who can art good, and we've completed several never-before-seen ships in a new, distinctive style. Some old ships, along with the current ships, will also be returning in the new style.

There's lots more to do, though, so a preview will come when we are closer to the finish line.
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BigBeans

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Re: [0.9.1a] Roider Union 0.8.1
« Reply #50 on: April 08, 2020, 08:44:15 AM »

Awesome too hear though I hope you keep the Bombard and Cyclops. I like those haha.
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Delta7

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Re: [0.9.1a] Roider Union 0.8.1
« Reply #51 on: April 15, 2020, 08:03:16 PM »

I'm really looking forward to seeing this become a full mod, but I do think the interceptors are a bit too fast. They're faster than Thunders, and Thunders are honestly quite unbalanced in no small part due to their speed. It's somewhat less egregious since their weapons aren't a major threat to ships, but they can still screw with point defense effectively. Maybe tone their speed down to ~350, and give them a little more bulk to compensate, ~50 more hitpoints?
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SafariJohn

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Re: [0.9.1a] Roider Union 0.8.1
« Reply #52 on: April 15, 2020, 08:21:42 PM »

Bolt: 400 speed
Thunder: 450 speed
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Delta7

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Re: [0.9.1a] Roider Union 0.8.1
« Reply #53 on: April 15, 2020, 08:24:47 PM »

Huh... sorry, I mis-read it as 500 somehow. Still ungodly fast, but less so than Thunders. Anyways, keep up the good work!
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