Last night, I attempted to invade Umbra for Metelson; I finished the battle, but the game crashed almost immediately after. Reloaded the save today, completed the battle and finished the invasion, and about a minute later got the same crash. "Fatal: Null", something along those lines.
Snippet of Starsector.log:
749237 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at data.scripts.campaign.events.DS_PersonBountyEvent.spawnFleet(DS_PersonBountyEvent.java:1257)
at data.scripts.campaign.events.DS_PersonBountyEvent.startEvent(DS_PersonBountyEvent.java:592)
at com.fs.starfarer.campaign.events.CampaignEventManager.startEvent(Unknown Source)
at com.fs.starfarer.api.impl.campaign.events.CoreEventProbabilityManager.startPersonBountiesIfNeeded(CoreEventProbabilityManager.java:120)
at com.fs.starfarer.api.impl.campaign.events.CoreEventProbabilityManager.advance(CoreEventProbabilityManager.java:109)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Mods:
Lightshow for Ship/Weapon pack 1.32
Dynasector 1.21
BRDY 0.90
Common Radar 2.4c
Console Commands 3.0 WIP3
Dassault-Mikoyan 0.95c
Disassemble Reassemble 0.5
Interstellar Imperium 1.17.1
LazyLib 2.2
Leading Pip 1.81
Metelson Industries A3.00
Nexerelin 0.8.1
Portrait Pack 1.2.3
Save Transfer 1.11.0
Ship/Weapon Pack 1.20
Tore Up Plenty 0.81
Underworld 1.10
Version Checker 1.7c
AudioPlus 1.0.4
GraphicsLib 1.2.0
prv Starworks v1 RC5
I'd left a lot of those mods without updating them for the past few weeks. I'm going to update them all now that I have an excuse, but I'll leave this here just in case it's helpful