Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Weirdly, I've got the same display for any piece of equipment I've scanned, regardless of whether I have the required items in storage or in my inventory. I can't figure out how to fulfill the requirements to have the factory make something. At first I thought it was a problem with the UI- can someone who's successfully made stuff give my dumb self any tips?
I am having several issues with making this mod work.1. Using a Gamma AI Core, I have analyzed a Ballista Missile Launcher. According to the order production screen, it should cost 8 Metals and 4 Fuel. I have 200 metals in storage along with 100 fuel. I have the same in my inventory. In the trade menu, there are 20 of the missile launchers listed. They are however red, and say insufficient resources. I am unable to order them.2. Hitting the leave button from the main menu does not undock from the station. It appears to have no effect. You can hit escape to undock from the station.3. The only way to leave the "Order from *" dialogs is to hit escape which undocks you from the station rather than returning to the previous menu.I have tested this with all of my mods installed, as well as with just Omnifactory, Lazylib, and Graphicslib.This is against the 2.2.0 version of the mod.
If it helps, Dal is right. If you put all of the resource types into storage, you can then construct items. When they are constructed you only consume the correct stuff. So for example for the missile launcher above, I have to have supplies, fuel, metals, transplutonics, heavy machinery, organics, and volatiles in the storage, but when the launcher was constructed it consumes only metals and fuel. I have not done any testing as to required levels of materials.
I'm getting the same issue. This thing took my strongest weapon i needed to outfit on my unsung to defeat the templars... now there is no stopping them D:
I seem to have encountered a bug that makes it crash on startup. I'm not to sure about this kind of stuff, but when I disabled the mod the game loaded fine. Here's the log;Spoiler35884 [Thread-4] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ISTL/shaders/surface/weapons/istl_missilepodmidtech_turret_base_surface.png (using cast)35885 [Thread-4] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ISTL/shaders/surface/weapons/istl_torpedohitech_single_hardpoint_base_surface.png (using cast)35886 [Thread-4] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ISTL/shaders/surface/weapons/istl_torpedohitech_single_turret_base_surface.png (using cast)35888 [Thread-4] INFO org.lazywizard.lazylib.LazyLib - Running LazyLib v2.2 for Starsector 0.8a35888 [Thread-4] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [lazylib_settings.json]35898 [Thread-4] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [LEADING_PIP.ini]35904 [Thread-4] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [data/config/omnifactory/omnifac_settings.json]36146 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - org.json.JSONException: JSONObject["wingAnalysisTimeMod"] not found.org.json.JSONException: JSONObject["wingAnalysisTimeMod"] not found. at org.json.JSONObject.get(JSONObject.java:406) at org.json.JSONObject.getDouble(JSONObject.java:445) at org.lazywizard.omnifac.OmniFacSettings.reloadSettings(OmniFacSettings.java:55) at org.lazywizard.omnifac.OmniFacModPlugin.onApplicationLoad(OmniFacModPlugin.java:115) at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source)[close]Also my mod list if it helps;SpoilerAudio PlusAutosaveBlackrock Drive YardsCommon RadarConsole commandsDassault-Mukoyan EngineeringDiable AvionicsDynaSectorGraphicsLibLazyLibLeading PipLightshow (Ship and Weapons pack)Neutrino CorpNexerelinOmnifactory RebootedShip and Weapon PackThe Knights TemplarsUnknown SkiesVersion Checker[close]
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