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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Starsector 0.8.1a (Released) Patch Notes  (Read 276619 times)

Gotcha!

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Re: Starsector 0.8.1a (Released) Patch Notes
« Reply #510 on: August 12, 2017, 03:37:20 AM »

I haven't played this game since I made mods for it (aka ages). Installed it again yesterday and I'm very happy to see so much was added to the game.
My head almost exploded when I saw the star map.
Bonus kudos for The Incinerator (as I believe it was called).

Nice going, Alex (and team). Can't wait for 1.0. :)
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Iq2Gamer

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Re: Starsector 0.8.1a (Released) Patch Notes
« Reply #511 on: November 11, 2017, 11:24:45 AM »

Is there a way to drop a commission from a faction or are they permanent?
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Alex

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Re: Starsector 0.8.1a (Released) Patch Notes
« Reply #512 on: November 11, 2017, 11:48:32 AM »

Currently no way to do it aside from becoming hostile with the faction. The mechanic itself is a bit of a placeholder.

Also: hi, and welcome to the forum!
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Megas

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Re: Starsector 0.8.1a (Released) Patch Notes
« Reply #513 on: November 11, 2017, 04:32:57 PM »

Currently no way to do it aside from becoming hostile with the faction. The mechanic itself is a bit of a placeholder.
Really, or is dropping to Suspicious (two steps above Hostile) enough to annul commission?
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Alex

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Re: Starsector 0.8.1a (Released) Patch Notes
« Reply #514 on: November 11, 2017, 04:57:43 PM »

I don't actually recall exactly - suspicious might be enough. Hostile is certainly enough :)
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JH1

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Re: Starsector 0.8.1a (Released) Patch Notes
« Reply #515 on: November 28, 2017, 02:24:54 PM »

Are there any plans to be able to change name and avatar during the game? This would be a welcome addition for people like me who spend way too much time on character creation.
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Sy

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Re: Starsector 0.8.1a (Released) Patch Notes
« Reply #516 on: November 29, 2017, 06:49:46 AM »

Are there any plans to be able to change name and avatar during the game? This would be a welcome addition for people like me who spend way too much time on character creation.
you can easily change name and portrait by editing your latest savefile directly. just open \Starsector\saves\save_namegoeshere_1234567890\descriptor.xml in notepad++ or something similar, and change the portraitName and characterName entries to whatever you like. you can find the vanilla portrait names in \Starsector\starsector-core\graphics\portraits.
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Alex

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Re: Starsector 0.8.1a (Released) Patch Notes
« Reply #517 on: November 29, 2017, 08:44:34 AM »

As for being able to edit it in-game: maybe at some point? Mainly a question of getting around to it, as it's rather low-priority among the other things that need doing. I'll say that for outposts and factions, you'll be able to rename/change the flag at any time, precisely to avoid having to spend too much time making those decisions.
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Gothars

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Re: Starsector 0.8.1a (Released) Patch Notes
« Reply #518 on: November 29, 2017, 11:44:48 AM »

I'll close here, so nobody gets his hope up for new patchnotes for nothing :)
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The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.
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