Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Pages: 1 [2]

Author Topic: Black Holes  (Read 17897 times)

Zhentar

  • Commander
  • ***
  • Posts: 100
    • View Profile
Re: Black Holes
« Reply #15 on: May 22, 2017, 09:58:34 AM »

There's an issue where black holes have less of a "pull in" effect when sustained burn is on; fixed that up.

Does the inverse also apply to stars with auras that push you back? Because I had a research station spawn very close to the surface of a blue giant, and I could only reach it using sustained burn. If I was only able to reach it because of a bug that you fixed...
Logged

Techhead

  • Commander
  • ***
  • Posts: 184
    • View Profile
Re: Black Holes
« Reply #16 on: May 22, 2017, 12:27:40 PM »

There's an issue where black holes have less of a "pull in" effect when sustained burn is on; fixed that up.

Does the inverse also apply to stars with auras that push you back? Because I had a research station spawn very close to the surface of a blue giant, and I could only reach it using sustained burn. If I was only able to reach it because of a bug that you fixed...
Just a guess, but I'm suspecting that the bug was caused by Sustained Burn's acceleration nerf applying to all sources of acceleration, including external ones.
Logged
Pages: 1 [2]