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News: Starsector 0.9a is out! (11/16/18); In-dev patch notes for 0.9.1a (01/31/19)
 
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Author Topic: The Lore Corner  (Read 145301 times)
Vayra
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« Reply #390 on: January 12, 2019, 06:28:10 PM »

Is Starsector lore moving away from mastery/core/expansion terms because it has changed, or just out of human convenience (i.e. nobody is ever able to remember low tech is mastery)?

I don't think I've ever used the terms in anything I've written as they didn't really fit how I thought of things. Nor have I made any big effort to remove it from the text (if any mention remains; I'm not totally sure). That said, I'm happy for for it to be the terminology of some fringe historian who releases hours-long ramblings about THE SECRET HISTORY OF THE DOMAIN on TriTube.

The sense I get from the "current" lore is that while the epochs still exist as ages of Domain history, they're no longer so explicitly linked to tech levels.
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Kadur Remnant mod: http://fractalsoftworks.com/forum/index.php?topic=6649.0

Modding tutorial for complete beginners: http://fractalsoftworks.com/forum/index.php?topic=14905.0
(Direct Link: https://starsector.wikia.com/wiki/Intro_to_Modding)

im gonna push jangala into the sun i swear to god im gonna do it
Histidine
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« Reply #391 on: January 12, 2019, 06:37:35 PM »

Hi, can anyone tell me the origin/idea/lore of the names of the celestial bodies (like Jangala, Tibicena, Magec) sitting in the core sector? Just out of interest because wanna do some write up. Thanks in advance!

harrumph had a excellent writeup here, although it's pre-League.
Quick addenda: Westernesse's system and planet names come from the King Horn romance. Kazeron is a corruption of "cast iron" (explanation).
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Mr. Nobody
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« Reply #392 on: January 17, 2019, 06:50:01 AM »

I don't think this has been asked yet, or if it was, no answer was ever provided.

"What is flux exactly?"
Is it just a fancy word for "heat" and when i press "v" on my keyboard i'm just dumping off hot coolant into space?
Is it a physical substance? What are it's properties, beside causing your ship to look like one of those plasma ball lamps for a while when you have too much of it? In fact, why does it makes your ship to act like that? Why has nobody (well, except in a mod, from Dark Revenant i think) tried to use it as ammo or other stuff?
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On the left half of the Bell curve
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« Reply #393 on: January 17, 2019, 11:56:38 AM »

For what it's worth, in veeeery early builds flux was inverted and called "energy" instead. In some old code the variable names even reflect this Smiley IIRC - and since it's been a while, it's a bit hazy - I ended up flipping it around because it made more in-fiction sense for causing overloads due to shield damage, and for the venting mechanic.
Flux is a crutch.
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