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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: Fleet partially destroyed, fuel went from full to 0  (Read 1567 times)

Linnis

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Fleet partially destroyed, fuel went from full to 0
« on: May 05, 2017, 11:59:45 AM »

I had an phaeton that got destroyed in an battle that I was forced to flee from. I managed to get away with 3 destroyers, 3 frigates, and a mule. But when the battle ended I had exactly 0 fuel...

I don't think this makes sense...
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BillyRueben

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Re: Fleet partially destroyed, fuel went from full to 0
« Reply #1 on: May 05, 2017, 12:03:01 PM »

I think this is a known bug.
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Gothars

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Re: Fleet partially destroyed, fuel went from full to 0
« Reply #2 on: May 05, 2017, 12:03:20 PM »

Yep.
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The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

Alex

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Re: Fleet partially destroyed, fuel went from full to 0
« Reply #3 on: May 05, 2017, 12:08:27 PM »

(Fixed for next release.)
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