Corusant would be used for the "Up and Down" anchor, and Endor was used for the "Left and Right" anchor.
Using Corusant how you are is smart, and I completely understand why you used the part of the sector that you did use. I was just trying to give you a tip on how to make it lore friendly. Whether you actually use it however, is entirely up to you.
In other news, the mod is EXTREMELY unbalanced when put against Vanilla ships. Not going to say specifics because literally everything in this mod would need a gigantic re-work, but if you decide (for whatever insane reason considering you have a bloody HOME ONE and a ALLEGIANCE in this mod) to balance them, I recommend looking into the weapons first...Thought I somehow doubt you want it completely balanced to Vanilla.
I am well aware of the problems this mod has, just to name a few:
- Gigantic sprites
- Unbalanced ships
- Low sprite quality overall
- FPS drops due to idiotic amount of weapons
- Lack of weapon sprites for most weapons (or copy paste of said weapons)
- Use of third-party mods' resources (without consent of the respective owners I am afraid)
When I took over this mod 90% of the existing code had to be rewritten, this was a mod from the 0.5x version so it was outdated as hell, and at the moment ~99% of the existing code was made from scratch, the ship stats were nerfed heavily so they wouldnt be as powerful as they were before (I know they are still OP...) and of course, all the sprites still need to be updated to decent sizes.
I didn't give much attention to balancing yet because I don't even have the proper ships to balance, most have too many weapons and even if I make them balanced towards vanilla (which is my goal) all the stats would have to be redone after the ships/weapons are remade, and I don't like to do the same job twice without a reason for it.
Soon™ I may release a version of the mod with the ship sprites made by "Mr.Davidoff", which have proper sizes and look vanilla-ish. Of course, that will mean the mod will have fewer ships than what it has now but at least it will have playable ships. Those sprites will be placeholders as I really want to have custom sprites made by me or by someone willing to help me, so it will take a while...
Meanwhile, I keep adding more neat stuff related to the code, since it's the only thing I can do fast and easily in my free time at work
EDIT: Regarding the Home One and Allegiance, I am planning on making them boss ships the player can try to defeat in custom missions available from the main menu, like all the ships they are remnants of the previous owner's view and goals for this mod.
EDIT 2: Curious thing: This mod had unbalanced ships with twice (or more?) the amount of HP and shields the vanilla ships have but yet the weapons are surprisingly lackluster, only effective due to the large numbers.