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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.8a] Better Beginning v0.3 - Create the Story!  (Read 84494 times)

AxleMC131

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Re: [0.8a] Better Beginning v0.2 - Broaden your options!
« Reply #45 on: May 07, 2017, 05:07:38 PM »

Actually I think it would be a great option. After all, we got the wolf which is (supposed to be rarer btw) an offensive frigate, while Lasher is super universal. Monitor is heavy on a defense, and it's the slowest. There's nothing OP in it really i'd say (codex description is actually suggesting the opposite :P ).

Agreed.


Also I was thinking, since you're adding 'destroyer' category. How you'd feel about letting player to start in condor (with talon's and piranha's)? It's destroyer sized after all, hence the thought. That would fill the last gap giving a full range of starting paths.

It's incredibly tempting, but I've often found the Condor to be a rubbish flagship early-game, but the other option (Drover) is maybe a little too powerful for a start. This is something that'll require testing.


[Monitor] certainly isn't overpowered.
Is it?

Dammit Tart. ;D


Nexerelin had the Monitor as the own faction/free start solo starting frigate for a while. IIRC it was considered very annoying due to the difficulty involved in killing anything else with such a slow, undergunned ship. (Now it's been replaced with Centurion, which probably isn't an improvement).
Monitor work quite well as a wingman option; distract enemies while player ship does the killing.

Yeah, I remember that Nex. had the Monitor as a starting ship. A fair-enough custom loadout too, which I'd probably use something similar to here. I agree it's not good on its own, but remember that no matter what I make with Better Beginning I'm never going to start the player with a single ship. Fleet Combat being as important as it is in 0.8, the Monitor might be a good grab for escort.
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Hussar

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Re: [0.8a] Better Beginning v0.2 - Broaden your options!
« Reply #46 on: May 07, 2017, 05:38:32 PM »

It's incredibly tempting, but I've often found the Condor to be a rubbish flagship early-game, but the other option (Drover) is maybe a little too powerful for a start. This is something that'll require testing.
Nah, don't even think of Drover. It's too strong. Condor is all right carrier start. Yeah, it's not the best but neither is Lasher/Wolf/Monitor a best frigate.

Yeah, I remember that Nex. had the Monitor as a starting ship. A fair-enough custom loadout too, which I'd probably use something similar to here. I agree it's not good on its own, but remember that no matter what I make with Better Beginning I'm never going to start the player with a single ship. Fleet Combat being as important as it is in 0.8, the Monitor might be a good grab for escort.

Yep, especially if you'll allow to take a destroyer sized 3rd ship to it (though would be nice if you added an option to not take 3rd ship in exchange for cash or something?). Actually monitor & condor sounds like a good combo.
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AxleMC131

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Re: [0.8a] Better Beginning v0.2 - Broaden your options!
« Reply #47 on: May 07, 2017, 05:47:37 PM »

Nah, don't even think of Drover. It's too strong. Condor is all right carrier start. Yeah, it's not the best but neither is Lasher/Wolf/Monitor a best frigate.

Hmm, I suppose. Especially with a multiple-ship start, it could be a good pickup.


... the Monitor might be a good grab for escort.

Yep, especially if you'll allow to take a destroyer sized 3rd ship to it (though would be nice if you added an option to not take 3rd ship in exchange for cash or something?). Actually monitor & condor sounds like a good combo.

Well, I won't be giving the player the option to say "Nah, don't give me this ship option, I'll take some extra cash/reputation instead". That's not what I want to be doing: I want those additional bonuses to tie in with the ships they pick.

In other words, just because you have to pick a ship of some kind at every stage, doesn't mean you're missing out on other benefits. Don't forget the current version of BB gives you the option to start as a "Successful smuggler", piloting a Cerberus and with a load of extra cash. Everything will (hopefully) tie together.
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Hussar

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Re: [0.8a] Better Beginning v0.2 - Broaden your options!
« Reply #48 on: May 07, 2017, 05:55:30 PM »

In other words, just because you have to pick a ship of some kind at every stage, doesn't mean you're missing out on other benefits. Don't forget the current version of BB gives you the option to start as a "Successful smuggler", piloting a Cerberus and with a load of extra cash. Everything will (hopefully) tie together.

I didn't forget. I just didn't knew how to spell it out right I suppose. But yeah, you're right, if someone don't wanna a destroyer or carrier, they can pick up buffalo or mule - which I hope will come in with something nice ;)
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Morbo513

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Re: [0.8a] Better Beginning v0.2 - Broaden your options!
« Reply #49 on: May 07, 2017, 06:01:59 PM »

Honestly I find the Wolf to be too powerful a starting ship. I'd like more options for absolute rust-buckets, even (D) variants, as well as faction alignment options.
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AxleMC131

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Re: [0.8a] Better Beginning v0.2 - Broaden your options!
« Reply #50 on: May 07, 2017, 06:35:41 PM »

Honestly I find the Wolf to be too powerful a starting ship. I'd like more options for absolute rust-buckets, even (D) variants, as well as faction alignment options.

Faction alignment is something I desperately want to do, but can't change with the current new-game-creation sequence.  :'( Pretty confident I'll be able to tackle that in 0.8.1 though, so it'll hopefully be a thing eventually.

As for "rust-bucket" starts, I can appreciate that.  ;) It does feel more interesting starting with something slightly lower quality than other options - I just don't want to make the mistake of giving the player an absolutely trash ship that no-one will ever pick (cough cough Hermes (D) cough).
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Hussar

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Re: [0.8a] Better Beginning v0.2 - Broaden your options!
« Reply #51 on: May 07, 2017, 08:23:51 PM »

(cough cough Hermes (D) cough).
(mudskipper mk.II -cough- with destroyed weapon mounts cough)
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AxleMC131

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Re: [0.8a] Better Beginning v0.2 - Broaden your options!
« Reply #52 on: May 07, 2017, 09:32:30 PM »

(cough cough Hermes (D) cough).
(mudskipper mk.II -cough- with destroyed weapon mounts cough)

XD Jeez, if you could even get one of those... And it'd probably still be better than a Hermes (D) because the Mudskipper MkII retains the full cargo and crew capacity of the MkI !
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Hussar

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Re: [0.8a] Better Beginning v0.2 - Broaden your options!
« Reply #53 on: May 08, 2017, 06:11:06 AM »

(cough cough Hermes (D) cough).
(mudskipper mk.II -cough- with destroyed weapon mounts cough)

XD Jeez, if you could even get one of those... And it'd probably still be better than a Hermes (D) because the Mudskipper MkII retains the full cargo and crew capacity of the MkI !

Hermes can at least run and shield the cargo it has (unless degraded engines cough)! Plus little crew needed for it to operate.
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AxleMC131

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Re: [0.8a] Better Beginning v0.2 - Broaden your options!
« Reply #54 on: May 08, 2017, 03:44:46 PM »

Hermes can at least run and shield the cargo it has (unless degraded engines cough)! Plus little crew needed for it to operate.

Aye, Hermes (D) can't. Besides, the Mudskipper MkII has Manoeuvring Jets as well.
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AxleMC131

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Re: [0.8a] Better Beginning v0.3 - Create the Story!
« Reply #55 on: May 14, 2017, 07:39:21 PM »

Update: Version 0.3 (Overhaul #1 - Experimental)

Experimental redo of the ship selection process, including an overhaul of the ships involved, temporary withdrawal of the additional (non-ship) benefits, and inclusion of an interactive narrative format.

Check the OP for more details.
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PCCL

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Re: [0.8a] Better Beginning v0.3 - Create the Story!
« Reply #56 on: May 14, 2017, 11:05:42 PM »

really like what you've done here axle, thanks!

probably gonna be starting a new playthrough with this on tomorrow
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mmm.... tartiflette

AxleMC131

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Re: [0.8a] Better Beginning v0.3 - Create the Story!
« Reply #57 on: May 15, 2017, 12:44:58 AM »

really like what you've done here axle, thanks!

probably gonna be starting a new playthrough with this on tomorrow

 ;D Best of luck with it!
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Hussar

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Re: [0.8a] Better Beginning v0.3 - Create the Story!
« Reply #58 on: May 15, 2017, 07:23:14 AM »

So, I get it that v0.3 is a test so I won't be complaining on a very limited and narrow ship choices (still would love to see the condor as an option!) nor lack of benefits (:

So - moving these aside - I really like it however. It's quite well written and a pleasure to read.
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AxleMC131

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Re: [0.8a] Better Beginning v0.3 - Create the Story!
« Reply #59 on: May 15, 2017, 04:23:56 PM »

So, I get it that v0.3 is a test so I won't be complaining on a very limited and narrow ship choices (still would love to see the condor as an option!) nor lack of benefits (:

Aye, I want to include the Condor and reintroduce the benefits. The hard part is getting it to all make sense in the grand scheme of things - the current narrative (which I'm very glad you like!) will probably be scrapped (heh) for upcoming versions while I try out different formats.
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