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Author Topic: [0.9.1a]STEELCLAD v1.0.25c ( 17.11.2019)  (Read 159045 times)

Sanguinius

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Re: [0.9.1a]STEELCLAD v1.0.21 ( 12.10.2019)
« Reply #420 on: October 16, 2019, 09:15:48 AM »

Do you have the library mods installed?

CrazyLib, MagicLib?
IIRC, you will need those

No I have only your mod in the folder.
I just need CrazyLib and MagicLib that right?

PS: Ok now it's working! Thanks you a lot for revive this mod from Okim!
« Last Edit: October 16, 2019, 09:23:09 AM by Sanguinius »
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TrashMan

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Re: [0.9.1a]STEELCLAD v1.0.22 ( 17.10.2019)
« Reply #421 on: October 18, 2019, 12:42:04 AM »

Log for v1.0.22
- Some weapon rebalances
- 408 shrapnel cannon: reduce number of shrapnel, increased damage. Should improve performance. The stock values were (radnom*50+100) shrapnel pieces!
- I have nerfed some weapons into oblivion by mistake (the plasma beam cannon was doing only 50 damage!) so hopefully I fixed everything now
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Isaew

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Re: [0.9.1a]STEELCLAD v1.0.22 ( 17.10.2019)
« Reply #422 on: October 20, 2019, 12:07:17 PM »

Dear TrashMan,
thank you for this mod. It is one of the most prominent in the game.
However, I cannot enjoy it because it crashes on my machine.

Would you be so kind as to take a look at the logs that I've attached here? I'd appreciate the chance to play through your mode.

Code
23126 [Thread-5] INFO  sound.public  - Creating streaming player for music with id [Blackrock_Market.ogg]
23128 [Thread-5] INFO  sound.public  - Cleaning up music with id [Blackrock_Market.ogg]
23131 [Thread-5] INFO  sound.public  - Creating streaming player for music with id [faction_hegemony_encounter_02_hostile.ogg]
23131 [Thread-5] INFO  sound.public  - Cleaning up music with id [faction_hegemony_encounter_02_hostile.ogg]
23131 [Thread-5] INFO  sound.public  - Creating streaming player for music with id [blackrock_encounter.ogg]
23131 [Thread-5] INFO  sound.public  - Cleaning up music with id [blackrock_encounter.ogg]
23131 [Thread-5] INFO  sound.public  - Creating streaming player for music with id [sra_encounter_friendly.ogg]
23132 [Thread-5] INFO  sound.public  - Cleaning up music with id [sra_encounter_friendly.ogg]
23132 [Thread-5] INFO  sound.public  - Creating streaming player for music with id [ii_interaction_neutral.ogg]
23132 [Thread-5] INFO  sound.public  - Cleaning up music with id [ii_interaction_neutral.ogg]
23133 [Thread-5] INFO  sound.public  - Creating streaming player for music with id [faction_luddite_market_02_hostile_var01.ogg]
23133 [Thread-5] INFO  sound.public  - Cleaning up music with id [faction_luddite_market_02_hostile_var01.ogg]
23133 [Thread-5] INFO  sound.public  - Creating streaming player for music with id [blackrock_encounter_hostile.ogg]
23133 [Thread-5] INFO  sound.public  - Cleaning up music with id [blackrock_encounter_hostile.ogg]
23133 [Thread-5] INFO  sound.public  - Creating streaming player for music with id [VNS - Oren Theme.ogg]
23226 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Error loading [sounds/music//VNS - Oren Theme.ogg] resource, not found in [/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Arsenal Expansion 1.5.3g,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Artefact,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Blackrock Drive Yards,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Celestial Mount Circle,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Dassault-Mikoyan Engineering,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/DIABLEAVIONICS,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/DisassembleReassemble_v1.6.9,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Extratential Lanestate Union,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/FDS,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/GKSec,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Gladiator,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/GrytpypeMoriarty,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/HMI,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/HighTechArmada,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Interstellar Imperium,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/JP_RC,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Kadur Remnant,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/LazyLib,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/MagicLib,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Mayasuran Navy,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/SanguinaryAnarchisticDefectors,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/SCY,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Shadowyards,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Ship and Weapon Pack,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/SkilledUp,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Starship Legends,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Steelclad_10019b,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/tahlan,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/thgualsno,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Underworld,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/UnknownSkies,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/UpgradedRotaryWeapons,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Vayra's Sector,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Vayra's Ship Pack,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/GraphicsLib,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [sounds/music//VNS - Oren Theme.ogg] resource, not found in [/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Arsenal Expansion 1.5.3g,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Artefact,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Blackrock Drive Yards,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Celestial Mount Circle,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Dassault-Mikoyan Engineering,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/DIABLEAVIONICS,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/DisassembleReassemble_v1.6.9,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Extratential Lanestate Union,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/FDS,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/GKSec,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Gladiator,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/GrytpypeMoriarty,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/HMI,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/HighTechArmada,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Interstellar Imperium,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/JP_RC,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Kadur Remnant,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/LazyLib,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/MagicLib,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Mayasuran Navy,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/SanguinaryAnarchisticDefectors,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/SCY,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Shadowyards,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Ship and Weapon Pack,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/SkilledUp,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Starship Legends,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Steelclad_10019b,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/tahlan,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/thgualsno,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Underworld,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/UnknownSkies,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/UpgradedRotaryWeapons,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Vayra's Sector,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/Vayra's Ship Pack,/Applications/Starsector.app/Contents/Resources/Java/../../../mods/GraphicsLib,../starfarer.res/res,CLASSPATH]
at com.fs.util.C.Object(Unknown Source)
at com.fs.util.C.Ô00000(Unknown Source)
at com.fs.starfarer.loading.oooO$1.super(Unknown Source)
at sound.K.<init>(Unknown Source)
at sound.public.<init>(Unknown Source)
at sound.H.super(Unknown Source)
at com.fs.starfarer.loading.oooO.void(Unknown Source)
at com.fs.starfarer.loading.oooO.super(Unknown Source)
at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.ÕO0000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.ÒO0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:745)

It seems like an issue with the audio? Thank you for your time and attention. I'd really appreciate your help or anyone's help.
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TrashMan

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Re: [0.9.1a]STEELCLAD v1.0.22 ( 17.10.2019)
« Reply #423 on: October 21, 2019, 03:49:35 AM »

Hmmm....
You did download the sounds file right? And checked if everything is properly extracted?
It seems like your folder structure might be off.

Check the structure of other mods, Steelclads should be the same.
mods/Steelclad and inside:
data
graphics
sounds

And check each of the three to see if the files are in there. I often see poeple with issues extracting and they get something like "mods/steelclad/sounds/sounds" instead.

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TrashMan

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Re: [0.9.1a]STEELCLAD v1.0.23 ( 21.10.2019)
« Reply #424 on: October 21, 2019, 03:30:59 PM »

Log for v1.0.23
- quite a few ships recieved buffs, increased flux, hull (especially XLE ships)
- OP points increased across the board for most ships
- missile/torpedo OP costs re-worked ,as well as some fighter/bomber OP costs
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TrashMan

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Re: [0.9.1a]STEELCLAD v1.0.23 ( 21.10.2019)
« Reply #425 on: October 22, 2019, 03:50:00 AM »

FYI - to fix the title screen variants and mission lists, simply open up mod_info.json and delete the entire replace line.
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TrashMan

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Re: [0.9.1a]STEELCLAD v1.0.24( 24.10.2019)
« Reply #426 on: October 24, 2019, 12:33:57 PM »

New version up! - RE DOWNLOAD GRAPHICS

- PNS battlestation can now be upgraded to second tier
- fixes to mission list and intro ships
- pirates get a new ship
- planets are starting to get proper descriptions
- some further tweaks to some ship values
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ASSIMKO

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Re: [0.9.1a]STEELCLAD v1.0.21 ( 12.10.2019)
« Reply #427 on: October 24, 2019, 01:29:04 PM »

Do you have the library mods installed?

CrazyLib, MagicLib?
IIRC, you will need those


Can you put the links to the mods that steelclad needs to run, like: CrazyLib, MagicLib and the others ???
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TrashMan

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Re: [0.9.1a]STEELCLAD v1.0.24( 24.10.2019)
« Reply #428 on: October 25, 2019, 04:41:41 AM »

IIRc, it should only need crazy Lib. I really should put the link in the OP.


LAZY LIB:
https://fractalsoftworks.com/forum/index.php?topic=5444.0


MAGIC LIB:
http://fractalsoftworks.com/forum/index.php?topic=13718.0
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TrashMan

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Re: [0.9.1a]STEELCLAD v1.0.25( 25.10.2019)
« Reply #429 on: October 25, 2019, 03:32:59 PM »

v1.0.25

PNS battlestation fixes, now has 3 tiers, each with 3 variants.
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ASSIMKO

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Re: [0.9.1a]STEELCLAD v1.0.24( 24.10.2019)
« Reply #430 on: October 30, 2019, 09:06:37 PM »

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ASSIMKO

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Re: [0.9.1a]STEELCLAD v1.0.25( 25.10.2019)
« Reply #431 on: November 01, 2019, 06:23:18 AM »

Congratulations. Since yesterday I'm playing with my 55 mods and along with steelclad. Now it's working perfectly. Thanks for the improvements on mod.
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TrashMan

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Re: [0.9.1a]STEELCLAD v1.0.25( 25.10.2019)
« Reply #432 on: November 02, 2019, 04:14:10 AM »

55 mods?
Dang. I'm surprised your performance doesn't tank.
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ASSIMKO

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Re: [0.9.1a]STEELCLAD v1.0.25( 25.10.2019)
« Reply #433 on: November 05, 2019, 08:32:30 AM »

KKKKKKKKK. Today as I am doing some updates on the mods is 51, because I test each one individually so I can play quiet. But already with maybe more, I saw some that I want to test, and I'm waiting for the updates of: Knights Templar, The Nomads, Red, Thule Legacy, Tore Up Plenty, The Vass and ApproLight this last one that urges me today to fix the Chinese version link because I really want to play with it. My settings in the attachment.
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ASSIMKO

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Re: [0.9.1a]STEELCLAD v1.0.25( 25.10.2019)
« Reply #434 on: November 05, 2019, 08:34:44 AM »

LOOK

[attachment deleted by admin]
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