Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Pages: [1] 2 3 ... 5

Author Topic: [0.9.0a] Unknown Skies v0.41 (2019/04/06)  (Read 44997 times)

Tartiflette

  • Admiral
  • *****
  • Posts: 2612
  • Kickstarter is NOT a magic spring of free money!
    • View Profile
    • Email
[0.9.0a] Unknown Skies v0.41 (2019/04/06)
« on: April 26, 2017, 03:16:23 AM »


Explore new systems, with more varied planets and backgrounds.


   Essentially a direct implementation of the best of my Texture Pack. This mod significantly expands the variety of systems and planets you'll encounter while exploring. To other modders that used the resources pack, please make sure to update the names and paths of your planets as to not needlessly bloat the memory.

   Also includes a handful of additional and rare planetary conditions that can make or break a colonization candidate, as well as a few new ambiance sounds for different terrain types.

KNOWN ISSUE: The discoverable conditions effects won't be reflected in the colonization screen stats, but will be properly applied once the colony is established. This is already fixed for the 0.9.1 release.

Screenshots:

Spoiler




[close]

Thanks to Serenitis that provided some of the planets maps.
« Last Edit: April 06, 2019, 12:53:30 AM by Tartiflette »
Logged
 

AxleMC131

  • Admiral
  • *****
  • Posts: 1370
  • Amateur World-Builder
    • View Profile
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #1 on: April 26, 2017, 03:58:16 AM »

It looks incredibly pretty and appropriate for the new 0.8 features!

(Also want to see more screenshots please...  ;) )
Logged

Gothars

  • Global Moderator
  • Admiral
  • *****
  • Posts: 4133
  • Eschewing obfuscatory verbosity.
    • View Profile
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #2 on: April 26, 2017, 04:05:47 AM »

Very pretty. You know, this will be my first mod for 0.8 :)

(New game not necessary, right?)
« Last Edit: April 26, 2017, 04:10:35 AM by Gothars »
Logged

Tartiflette

  • Admiral
  • *****
  • Posts: 2612
  • Kickstarter is NOT a magic spring of free money!
    • View Profile
    • Email
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #3 on: April 26, 2017, 04:11:37 AM »

(Also want to see more screenshots please...  ;) )
But then where's the fun in exploring new stuff?

Very pretty. You know, this will be my first mod for 0.8 :)

(New game not necessary, right?)
Thanks and a new game is necessary, the new content is directly added to the procgen tables.
Logged
 

AxleMC131

  • Admiral
  • *****
  • Posts: 1370
  • Amateur World-Builder
    • View Profile
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #4 on: April 26, 2017, 04:13:04 AM »

(Also want to see more screenshots please...  ;) )
But then where's the fun in exploring new stuff?

Aww... I suppose there's that.  :P
Logged

AxleMC131

  • Admiral
  • *****
  • Posts: 1370
  • Amateur World-Builder
    • View Profile
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #5 on: April 26, 2017, 04:14:03 AM »

Having said that, it'd be cool to have a gallery or something where players using the mod could share screenshots of their most epic and beautiful adventures.

... Am I thinking too far into this?
Logged

SafariJohn

  • Admiral
  • *****
  • Posts: 1258
    • View Profile
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #6 on: April 26, 2017, 06:46:52 AM »

Looking good!

Although you might want to change "plateaux" to "plateaus", as it seems only some Brits still use the French plural form. I know I thought it was a typo at first.
Logged

Tartiflette

  • Admiral
  • *****
  • Posts: 2612
  • Kickstarter is NOT a magic spring of free money!
    • View Profile
    • Email
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #7 on: April 26, 2017, 07:02:06 AM »

Although you might want to change "plateaux" to "plateaus", as it seems only some Brits still use the French plural form. I know I thought it was a typo at first.
Sorry but as a Frenchman I won't get convinced to write the plural of plateau with anything but a "x". (plus the usage is actually still near 50/50 in British English, not "some")
Logged
 

SafariJohn

  • Admiral
  • *****
  • Posts: 1258
    • View Profile
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #8 on: April 26, 2017, 07:56:53 AM »

Less than most is some ;)
Logged

Sy

  • Admiral
  • *****
  • Posts: 1216
    • View Profile
    • Email
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #9 on: April 26, 2017, 12:42:57 PM »

uuh, nice! O:
Logged

PyroFuzz

  • Lieutenant
  • **
  • Posts: 67
  • PyroFuzz? PyroFuzz.
    • View Profile
    • Email
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #10 on: April 26, 2017, 01:01:14 PM »

Surveying planets gives me ideas to colonize them or something!
Logged
PyroFuzz

Bishi

  • Ensign
  • *
  • Posts: 35
    • View Profile
    • Email
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #11 on: April 27, 2017, 05:22:50 AM »

Nice! But isn't this in the wrong section?
Logged

AxleMC131

  • Admiral
  • *****
  • Posts: 1370
  • Amateur World-Builder
    • View Profile
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #12 on: April 27, 2017, 02:57:46 PM »

Nice! But isn't this in the wrong section?

Mods start out in the "Modding" section of the forum, and have to be approved by the admins before it can be moved up into the parent "Mods" section. Also, it's not necessarily the wrong place - mods can be found in either.
Logged

Serenitis

  • Admiral
  • *****
  • Posts: 642
    • View Profile
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #13 on: April 28, 2017, 04:04:23 AM »

Thanks for triggering some Star Control nostalgia with those planet classes.
This is a good mod, and you should feel good.
Logged

Mr. Nobody

  • Commander
  • ***
  • Posts: 198
    • View Profile
Re: [0.8a] Unknown Skies v0.1 (26/04/2017)
« Reply #14 on: April 28, 2017, 05:04:11 AM »

Another day, another episode of "Tartiflette spoils us with great content and assorted eyegasm"
Finally a series that people want to last longer than Beautiful
Logged
On the left half of the Bell curve
Pages: [1] 2 3 ... 5