Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
I was talking to a friend of mine about SS and this mod and showed some screenshots to him. I must say he is impressed but he pointed out that the ship itself seems to be a bit too lack luster. He mentioned that the ship should have 5 main cannons (four in the front and 1 in the back) instead of 3.I went ahead and looked it up again and found this Spoiler[close]Apparently, The Isaribi has 2 guns in the bottom of each side, still similar to the guns visible that are from birds eye view. Though, I'll be honest, that can be ignored since its not visible. Also, more guns means more flux build up and more ordinance issues.Looking at this pic I remembered that the wikia page has the concept art for the ship:Spoiler[close]Other than the size comparison with the ship and the ideal height of an MS, and the alternate colors, I noticed this particular illustration:Spoiler[close]While it is impossible (as far as I know) to make a turret move back and fort without turning in SS, The guns can actually "turn" broadside, technically allowing the ship to shoot its main guns on the side. I quoted the word "turn" since it doesn't actually turn like a normal turret but it can turn 180 degrees left and right. Though we really haven't seen this being done in the anime.To be honest. I have the mixed feeling of both love and hate on the guy who did the design to the Isaribi, The ship is filled with flaws for an "Armored Assault Ship", especially the lack of AA coverage and the odd rear gun placements (Why put a gun in such a low position where it can't be used even for broad side attacks?).Setting that aside. Are there any plans to add more ships from the series? Like the Hotarubi and the Hammer head? or the pirates (Brewers) warship?
The ships look quite small compared to the mobile suits, shouldn't they be bigger?
Buttery, any thoughts on adding Nanolaminate Coating as a hullmod?
If I'm not mistaken, there's a hullmod called solar shielding which reduces cr reduction from solar rays. It also gives slight damage reduction from energy weapons. You should give it a look.
Private Mod ReleaseJust Changed one fileship_data.csvThis is a super little tiny mod not worthy of its own topic. Changes1. Slightly buffed isa stats2. Added 1 extra fighter bay3. Added forward shieldReasoning: I was surprised by how weak the Isa was in combat. It was too weak and I wanted to use the ship in combat and not have it hold position in the back all the time.Put in IBO Mobile Suits\data\hulls
Quote from: Jc on June 15, 2017, 10:30:03 AMPrivate Mod ReleaseJust Changed one fileship_data.csvThis is a super little tiny mod not worthy of its own topic. Changes1. Slightly buffed isa stats2. Added 1 extra fighter bay3. Added forward shieldReasoning: I was surprised by how weak the Isa was in combat. It was too weak and I wanted to use the ship in combat and not have it hold position in the back all the time.Put in IBO Mobile Suits\data\hullsAs much as I hate how weak the Isaribi ,that I even modded one to be heavily armored shield-less ship, I don't think its okay to just uploaded a modified mod with out the author's permission.Also, Buttery you still alive?
Is there any chance this mod could be made compatible with DynaSector? Or does it not need to be?