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Author Topic: Is legitimate trade dead in 0.8?  (Read 5482 times)

Alex

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Re: Is legitimate trade dead in 0.8?
« Reply #15 on: April 22, 2017, 12:31:35 PM »

:) Savefile? fractalsoftworks [at] gmail [dot] com
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SCC

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Re: Is legitimate trade dead in 0.8?
« Reply #16 on: April 22, 2017, 01:23:18 PM »

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I had this too. It'd be funny if actually Sindria is sucking fuel from all markets and that's why there's so little everywhere else.

bowman

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Re: Is legitimate trade dead in 0.8?
« Reply #17 on: April 22, 2017, 01:45:05 PM »

Oh, I was wondering why Sindria had 150k (and, in checking the market, apparently 267k excess stockpiles..) fuel all the time. Not gonna lie, I'll be a little dissapointed if that wasn't intentional as I've made Sindria my main base because im doing a survey/carrier group and having cheap fuel is a boon.
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TrashMan

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Re: Is legitimate trade dead in 0.8?
« Reply #18 on: April 22, 2017, 02:31:14 PM »

I think unless it gets well into the millions, we're ok :)

Why not just put a (planetary) cap?
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PCCL

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Re: Is legitimate trade dead in 0.8?
« Reply #19 on: April 22, 2017, 02:38:32 PM »

:) Savefile? fractalsoftworks [at] gmail [dot] com

sent
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mmm.... tartiflette

Cyan Leader

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Re: Is legitimate trade dead in 0.8?
« Reply #20 on: April 23, 2017, 03:08:45 AM »

(Emphasis on "temporarily" here. On the flip side, procurement missions are - or at least should be - in a more reasonable place.)

The problem with procurement missions is that you have no idea on where to buy the commodity prior to taking on it. It's a gamble sometimes even on markets you know sells that stuff.
It'd go already a long way for trades if we could at least see on the planet/station list what the market actually usually sells (ie. "This planet is known to export high quantities of lobsters"), even if they don't currently have it.
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orost

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Re: Is legitimate trade dead in 0.8?
« Reply #21 on: April 23, 2017, 03:20:04 AM »

The bigger problem with procurement missions are that they pay pennies. Most of them pay <50k, many are <10k and some are even <1k. That's not worth even looking at when exploration missions pay about 100k and you can do more than one at once.
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Cyan Leader

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Re: Is legitimate trade dead in 0.8?
« Reply #22 on: April 23, 2017, 03:36:51 AM »

I usually use them for rep farming though.
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Cosmitz

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Re: Is legitimate trade dead in 0.8?
« Reply #23 on: April 23, 2017, 08:29:32 AM »

economy.json -> defaultTariff; can be overridden per-faction.

I keep waiting for tarrifs to be affected on a per-faction, and then per-system friendliness, 100/100 and saved the system from pirates five times over, i should be getting some discount, no? That and more dynamics in the friend/foe system as well, gaining faction, minus bounties and missions is pretty hit or miss.
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