I hope we'll have more blog posts of that kind in the future, David. That was quite informative, and entertaining. By the way, some (suspiciously named) person did something like that on the rpg.net forum. Did the inspiration for this blog post came from there, or pure coincidence?
Also, i'm really glad you reworked that Hegemony flag.
1. Cool! The idea was to do a pretty standard LP and to make sure to hit lots of little new details so people could pick up on them 'naturally', so to speak. Also fun for me to be able to fill in some of the narrative details that the game glosses over, but of course didn't get too deep into the weeds there (because I could go
on and on - I guess it isn't fanfic if it's a thing you're working on, is it; it'd be indulgent, anyway). Might have seen the LP you refer to at some point, don't really remember.
I'd love to add more narrative details of that sort. We've discussed ways to do some more of this and ... that's all there is to say about that for now.
2. Man, I re-did the Hegemony flag
ages ago, probably shortly after the last patch. Got a better hang of PS's vector tools and figured it was time to step it up, basically.
I swear, this blog post was spoopy.
*tentative thumbs up?*