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Author Topic: Favorite ship loadouts  (Read 16971 times)

RandomnessInc

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Favorite ship loadouts
« on: March 21, 2017, 06:40:57 PM »

gonna start this again

im going to hell for this...

http://imgur.com/a/bHSLH
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AxleMC131

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Re: Favorite ship loadouts
« Reply #1 on: March 21, 2017, 06:52:15 PM »

*Removes sunglasses*

"Mother of God."
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ANGRYABOUTELVES

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Re: Favorite ship loadouts
« Reply #2 on: March 21, 2017, 07:33:23 PM »

Is this the thread where we post our horribly abusive loadouts? Cool.
http://imgur.com/a/vVuWE

From my BRDY save:
Karkinos: 3 HILs force the AI to keep their shields up all of the time even if they'd rather not, 6 HVDs make them overload, all at 1000 base range. A mobile gun platform that tears down anything destroyer size or larger. I'm pretty sure this is why there are no ships that allow mounting both medium ballistics and large energies in vanilla aside from the Paragon. The relative lack of PD and the Kark's low shield coverage means this ship needs an escort; that's what the Maelstrom loadout is for.
Maelstrom: 8 Dart SRMs and the built-in Micro Missile Array are an overwhelming amount of small homing missile firepower, not for anyone playing on a toaster. Backed up by Light Needlers, Sunfires, and a Ferrocannon, this thing clears the screen of all fighters, frigates, or destroyers that dare to come near it, and kills cruisers pretty darn quickly too. A loadout designed to escort and protect the mobile gun platform that is my Kark from anything that tries to flank it.

From my Tritach save:
Paragon: Vanilla high-tech ships benefit a lot from using modded weaponry, as vanilla energy weaponry has several gaping holes in its coverage. The Wavepulse Cannon is the generalist weapon large energy slots were missing, and putting them on the Paragon's side turret slots gives it 360 degree coverage of what's basically an inferior Mjollnir Cannon. Heavy Needlers help it bring down shields quickly, and 2 Deva CAS beams in the front hardpoints let it tear through any armor in the game with 8000 burst HE damage. Micro Argus PD, Chaingang CEPCs, and Dart SRMs deal with missiles, fighters, frigates, and basically anything the Wavepulses aren't able to reliably hit.
Doom: AM blasters and Reapers are still very good. Triple Energy Blasters substitute for the Heavy Blasters I'd use in vanilla, so the Doom can fire forever while uncloaked without driving up its flux. They've got less DPS, sure, but they're just as bursty and don't risk soft-locking the Doom.
« Last Edit: March 21, 2017, 07:43:01 PM by ANGRYABOUTELVES »
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StarSchulz

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Re: Favorite ship loadouts
« Reply #3 on: March 22, 2017, 08:23:53 PM »

Safety overrides Hyperion with two phase lances. It only lasts 59 seconds, but in that 59 seconds it will annihilate any frigate it sees. ( also reapers for extra kaboom )

Or a Pandemonium with Templar Arondight Accelerators :^)

Takion Kasukedo

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Re: Favorite ship loadouts
« Reply #4 on: March 22, 2017, 11:05:41 PM »

Here! My loadouts (some before the battle, some after.

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^ I no longer have this ship. [1]
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^ The prize, which I had to buy from Freeport, because the captain didn't hand it over. Many words in a rant later, I tested the loadout. Worth it. [2]
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^ This is the ship that helped me kill that pompous captain. (Maximized Ordnance is the recent addition, alongside reduction of capacitaty, vents, as well as addition of Automated Repair Unit and Heavy Armor.) ^ [3]
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^ [4]
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^ [5]
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^ This is the ship of the captain that stalled a Maelstrom and their squadrons. Thank you. [6]
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^ [7]
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^ [8]
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^ [9]
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TheEndstoneGolem

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Re: Favorite ship loadouts
« Reply #5 on: March 23, 2017, 02:02:52 AM »

gonna start this again

im going to hell for this...

http://imgur.com/a/bHSLH

Someone get this person help  :'(
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majorfreak

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Re: Favorite ship loadouts
« Reply #6 on: March 23, 2017, 07:29:28 AM »

going to hijack this thread with some low flux common sense:   lately i prefer the heavy needler+hephaestus combo
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RandomnessInc

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Re: Favorite ship loadouts
« Reply #7 on: March 23, 2017, 07:58:26 AM »

gonna start this again

im going to hell for this...

http://imgur.com/a/bHSLH

Someone get this person help  :'(

I need no help, other that Oberon.
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RandomnessInc

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Re: Favorite ship loadouts
« Reply #8 on: March 23, 2017, 08:02:29 AM »

going to hijack this thread with some low flux common sense:   lately i prefer the heavy needler+hephaestus combo

Actually the clarent he'll is quite flux efficient when it's on alternating fire, though it is absolutely spectacular when it fires them all at one, which somehow that ship's flux capacity can handle,
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AxleMC131

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Re: Favorite ship loadouts
« Reply #9 on: March 23, 2017, 02:10:57 PM »

Actually the clarent he'll is quite flux efficient when it's on alternating fire, though it is absolutely spectacular when it fires them all at one, which somehow that ship's flux capacity can handle,

Remind me how much flux firing a single Clarent generates?
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Midnight Kitsune

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Re: Favorite ship loadouts
« Reply #10 on: March 23, 2017, 02:24:24 PM »

Actually the clarent he'll is quite flux efficient when it's on alternating fire, though it is absolutely spectacular when it fires them all at one, which somehow that ship's flux capacity can handle,

Remind me how much flux firing a single Clarent generates?
I think it is 2K. Maybe 3K
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Lolpingu

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Re: Favorite ship loadouts
« Reply #11 on: April 04, 2017, 11:41:47 AM »

Chronos with a tachyon lance, 4 phase lances and a bunch of hullmods for more range and speed. Hardly the strongest mod capital out there, but I enjoy it nonetheless and find the concept of a hit-and-run battlecruiser to be hilarious.
In vanilla, I think my favorite build is a Doom with loads of antimatter blasters. This build exists for the express purpose of keeping Onslaught captains from sleeping at night.
« Last Edit: April 04, 2017, 11:45:16 AM by Lolpingu »
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Philder

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Re: Favorite ship loadouts
« Reply #12 on: April 06, 2017, 02:25:16 PM »

First post!

My favorite ship by far is the Sunder. Give it a Hardened Shield and Unstable Injector mod, and slap on an Autopulse, two HBlasters, two Railguns facing forward, and last but not least, two Sabots. In two seconds you'll drop almost 12k (shield) damage at an efficient flux ratio. Even after you've emptied your Autopulse you'll have a constant ~1500dps (2300dps with HighEnergyFocus) to blast through your enemies hull and armor, with high damage shots.

First time I ran it I felt like I broke the game.
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Midnight Kitsune

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Re: Favorite ship loadouts
« Reply #13 on: April 06, 2017, 03:31:41 PM »

First post!

My favorite ship by far is the Sunder. Give it a Hardened Shield and Unstable Injector mod, and slap on an Autopulse, two HBlasters, two Railguns facing forward, and last but not least, two Sabots. In two seconds you'll drop almost 12k (shield) damage at an efficient flux ratio. Even after you've emptied your Autopulse you'll have a constant ~1500dps (2300dps with HighEnergyFocus) to blast through your enemies hull and armor, with high damage shots.

First time I ran it I felt like I broke the game.
No Expanded mags?
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AxleMC131

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Re: Favorite ship loadouts
« Reply #14 on: April 06, 2017, 04:06:32 PM »

I do love the Sunder.  ;D Although my favourite weapons combination on it is Autopulse, two AM Blasters (hehehe...) and a pair of Harpoon racks. Who needs sabots?  ;) Plus, of course, defensive weapons and hullmods "to taste" as it were.
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