The interesting thing I find with this statement is that the Conquest actually has a pretty good shield. Yeah, yeah, the efficiency is worse than most, but the Conquest has an enormous flux pool and strong dissipation.
right, but:
1) the shield is
so inefficient that it still ends up being quite bad. the Conquest has 33% higher capacity and 20% higher dissipation than the Odyssey, yet Odyssey has almost
'double' shield efficiency (0.8 vs 1.4) and double the arc -- even though both ships have the same amount of armor, about the same mobility (Odyssey has 5 higher base speed, but no Maneuvering Jets), and Conquest has only 20% more hull. and it's not like Odyssey is generally known to be a very durable ship either. ^^
now these kinda comparisons are always a bit dodgy because there are so many things in this game that influence how well a ship does, and with what loadouts, and it what role; like weapon flux (although i think that despite using energy weapons, Odyssey might actually be
less reliant on flux stats for doing damage because it's got fewer mounts, damage boost from High Energy Focus, and a good part of its power comes from fighter bays). but i think it still shows just how awful Conquest's shield is.
2) even if the overall durability of the Conquest may be fine (for what it's supposed to be) despite the terrible shield, it doesn't change the fact that just using the shield at all feels bad. the shield might not be overwhelmed super easily (though still quite easily) because of the high flux capacity, but using the shield is always gonna be an awful use of that flux potential. i wouldn't mind seeing capacity reduced a bit in turn for a better shield.
as i said, i don't think Conquest needs a
good shield. just one that puts it in line with Enforcer, Condor and Sunder rather than being the single worst shield of any vanilla ship, by far.