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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: The Never-ending MIRV a.k.a "Today I learnt..."  (Read 14116 times)

AxleMC131

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The Never-ending MIRV a.k.a "Today I learnt..."
« on: February 26, 2017, 03:04:56 AM »


So today while testing some weapons, I learnt what happens if you make an MIRV-type missile projectile call itself within the MIRV behaviourSpec.





Enjoy your day!
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Weltall

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #1 on: February 26, 2017, 03:14:25 AM »

Hahahahahaha. Omg this is very amusing XD
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Ignorance is bliss..

Gothars

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #2 on: February 26, 2017, 03:29:42 AM »

Ha! This reminds me so much of my Battleship Forever days, were I build drones that spawned other drones until my CPU went to its knees. That actually made for a really great challenge when you used them as enemies and gave yourself a super strong ship to try to keep the population down.

That again reminds me of Stanislav Lem's Niezwyci??ony (The Invincible), a classic sci-fi novel just about this kind of battle.

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The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

Alex

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #3 on: February 26, 2017, 11:47:16 AM »

That again reminds me of Stanislav Lem's Niezwyci??ony (The Invincible), a classic sci-fi novel just about this kind of battle.

Man, I love that book. There's a part of my brain that's permanently dedicated to designing a game around that setting.
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AxleMC131

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #4 on: February 26, 2017, 01:42:02 PM »

Hehe, glad to make some peoples' days. ;)
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DatonKallandor

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #5 on: February 26, 2017, 01:53:59 PM »

I once made a carrier that used carriers as strikecraft. It did not end well.
« Last Edit: February 26, 2017, 06:50:54 PM by DatonKallandor »
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Gothars

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #6 on: February 26, 2017, 02:01:47 PM »

That again reminds me of Stanislav Lem's Niezwyci??ony (The Invincible), a classic sci-fi novel just about this kind of battle.

Man, I love that book. There's a part of my brain that's permanently dedicated to designing a game around that setting.

Your fleet approaches Regis III.

This arid planet features a breathable atmosphere composed of seventy-eight per cent Nitrogen, sixteen per cent oxygen, four per cent methane and two per cent argon.
Most of the surface is eroded, with desserts and canyons covering wide stretches of land. Scans indicate that the dry land is completely devoid of both animal and plant life. While in the vast oceans are filled with algae and primitive, fish-like organisms, these life forms seem to avoid the shore lines for a unknown reason.  

In several thousand locations across the surfaces unidentified structures are clustered together. These are possibly ruins or the remains of gigantic machines. Their origin cannot be ascertained, but their age seems to surpass the duration of human presence in the Sector.


Would you like to send a landing party to investigate further?









« Last Edit: February 26, 2017, 03:41:10 PM by Gothars »
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The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

AxleMC131

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #7 on: February 26, 2017, 02:05:26 PM »

O.o Perhaps we are toying with powers far greater than we should...
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King Alfonzo

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #8 on: February 26, 2017, 05:09:30 PM »

Ha! This reminds me so much of my Battleship Forever days, were I build drones that spawned other drones until my CPU went to its knees.

The Neutrino Schwarm fighter wing does this in a limited fashion; with each little drone having four drones with a little PD weapon. 20 tiny, speedy, hard to hit drones that can make mincemeat of just about anything from missiles to frigates, to even cruisers with bad PD defence. Have multiple of these, combined with theEND phase carrier, and you have synthesized one of the most annoying fleets in existance.

Speaking of Battleship Forever, why hasn't anyone added the Boss Theme to the game yet.

Voyager I

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #9 on: February 26, 2017, 06:21:55 PM »

RIP all the friendly frigates in that cloud when the missiles all run out of fuel.
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AxleMC131

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #10 on: February 26, 2017, 06:42:55 PM »

RIP all the friendly frigates in that cloud when the missiles all run out of fuel.

XD There is nothing more annoying than being hit by a friendly missile that runs out of fuel just as it passes over your ship. This would be like that, but a thousand times worse.
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Wyvern

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #11 on: February 26, 2017, 08:47:12 PM »

I do remember, back in Escape Velocity, playing a modded game where a certain ship used -itself- as a launched fighter, spawning copies and copies of copies until you hit the limit of ships in system.  Because of that limit it was beatable, though; you just had to disable every one of them before you blew any of them up.  Simple, right?
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Wyvern is 100% correct about the math.

AxleMC131

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #12 on: February 26, 2017, 09:00:20 PM »

I do remember, back in Escape Velocity, playing a modded game where a certain ship used -itself- as a launched fighter, spawning copies and copies of copies until you hit the limit of ships in system.  Because of that limit it was beatable, though; you just had to disable every one of them before you blew any of them up.  Simple, right?

Haha, sounds like the stuff of nightmares alright!
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Doogie

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #13 on: February 26, 2017, 09:14:51 PM »

Ha! This reminds me so much of my Battleship Forever days, were I build drones that spawned other drones until my CPU went to its knees.

Huh, I don't remember you from back in the heyday of BSF. Ah well, the nostalgia factor is real.
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NightKev

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #14 on: February 27, 2017, 03:02:28 PM »

Most of the surface is eroded, with desserts and canyons covering wide stretches of land.
Why yes, I would like to explore the desserts of this planet.
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