That again reminds me of Stanislav Lem's Niezwyci??ony (The Invincible), a classic sci-fi novel just about this kind of battle.
Man, I love that book. There's a part of my brain that's permanently dedicated to designing a game around that setting.
Your fleet approaches Regis III.
This arid planet features a breathable atmosphere composed of seventy-eight per cent Nitrogen, sixteen per cent oxygen, four per cent methane and two per cent argon.
Most of the surface is eroded, with desserts and canyons covering wide stretches of land. Scans indicate that the dry land is completely devoid of both animal and plant life. While in the vast oceans are filled with algae and primitive, fish-like organisms, these life forms seem to avoid the shore lines for a unknown reason.
In several thousand locations across the surfaces unidentified structures are clustered together. These are possibly ruins or the remains of gigantic machines. Their origin cannot be ascertained, but their age seems to surpass the duration of human presence in the Sector.
Would you like to send a landing party to investigate further?