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Author Topic: The Never-ending MIRV a.k.a "Today I learnt..."  (Read 14196 times)

Alex

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #15 on: February 27, 2017, 03:06:39 PM »

Your fleet approaches Regis III.
Spoiler
This arid planet features a breathable atmosphere composed of seventy-eight per cent Nitrogen, sixteen per cent oxygen, four per cent methane and two per cent argon.
Most of the surface is eroded, with desserts and canyons covering wide stretches of land. Scans indicate that the dry land is completely devoid of both animal and plant life. While in the vast oceans are filled with algae and primitive, fish-like organisms, these life forms seem to avoid the shore lines for a unknown reason.  

In several thousand locations across the surfaces unidentified structures are clustered together. These are possibly ruins or the remains of gigantic machines. Their origin cannot be ascertained, but their age seems to surpass the duration of human presence in the Sector.


Would you like to send a landing party to investigate further?
[close]

*thumbs up* Kind of tempted to make that an easter egg now.
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AxleMC131

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #16 on: February 27, 2017, 03:09:50 PM »

*thumbs up* Kind of tempted to make that an easter egg now.

Haha, I'd freak the hell out if I stumbled upon this in-game.  :o
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Gothars

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #17 on: February 28, 2017, 12:26:41 PM »

*thumbs up* Kind of tempted to make that an easter egg now.

Mission accomplished ;)
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NightfallGemini

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #18 on: February 28, 2017, 05:53:39 PM »

Panetti's Replicating Missiles!

Is there a way to terminate the replication? Could be an interesting script for an energy weapon similar to the Neutrino Photon Torpedoes.
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AxleMC131

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #19 on: February 28, 2017, 08:30:20 PM »

Is there a way to terminate the replication? Could be an interesting script for an energy weapon similar to the Neutrino Photon Torpedoes.

Honestly, I have no idea. Probably not within the base game. The only reason they'll stop "replicating" in this case is when there are no enemy ships in their range. Still, I agree it would be an awesome mechanic.

You could do it with a bunch of repeated MIRV projectile files, so each one splits into the next and so forth, rather than splitting into itself, until the last one is just a projectile, but it'd seriously clutter up your projectile folder.
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RandomnessInc

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #20 on: March 01, 2017, 11:04:45 AM »

Now imagine this, with the apocalypse MIRV from imperium DX
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Schwartz

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #21 on: March 01, 2017, 12:34:50 PM »

This is giving me Exigency flashbacks.
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Midnight Kitsune

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #22 on: March 01, 2017, 01:25:06 PM »

Now imagine this, with the apocalypse MIRV from imperium DX
What, like an Apoc MIRV that spits out TITANs?
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Deshara

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #23 on: March 01, 2017, 07:12:48 PM »

If there's ever going to be any sort of atmospheric terrain in-combat (fighting in low orbit), I would %1,000 want a single planet mod that makes an encounter with an organic "space station" that fires one of these, long-range, slow maneuvering and slow firing, with extremely low projectile health whose conflagration has to be fought through and destroyed.
"As your fleet approaches the object, a warning light you have never seen active lights up. "Von Neumen Self-Replicating R-Selector detected. Red Alert. Red Alert," says your console, and without input from the pilot the flight computer sets a head-on course for the object and begins arming weapons systems."
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AxleMC131

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #24 on: March 01, 2017, 07:16:07 PM »

"As your fleet approaches the object, a warning light you have never seen active lights up. "Von Neumen Self-Replicating R-Selector detected. Red Alert. Red Alert," says your console, and without input from the pilot the flight computer sets a head-on course for the object and begins arming weapons systems."

I'd poop myself.  :o
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RandomnessInc

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #25 on: March 02, 2017, 07:28:15 PM »

Now imagine this, with the apocalypse MIRV from imperium DX
What, like an Apoc MIRV that spits out TITANs?

yes...

(evilness intensifies)
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jn_xyp

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #26 on: March 21, 2017, 11:29:39 PM »

You need some nuclear weapon to end all of this ;D
Or a super powerful point defense weapon
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AxleMC131

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #27 on: March 22, 2017, 02:03:35 AM »

You need some nuclear weapon to end all of this ;D

Allow me to direct you to the Interstellar Imperium mod, including the Olympus-class Launcher and its Titan Planetbreaker Missile.
http://fractalsoftworks.com/forum/index.php?topic=8007.0

(Think I got the names right: I'm one of those people who just watches mod stuff on YouTube instead of playing it)
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Midnight Kitsune

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #28 on: March 22, 2017, 03:32:08 AM »

You need some nuclear weapon to end all of this ;D

Allow me to direct you to the Interstellar Imperium mod, including the Olympus-class Launcher and its Titan Planetbreaker Missile.
http://fractalsoftworks.com/forum/index.php?topic=8007.0

(Think I got the names right: I'm one of those people who just watches mod stuff on YouTube instead of playing it)
I just noticed, why do you still have the full screen white flashes enabled? Don't you find those annoying?
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SafariJohn

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Re: The Never-ending MIRV a.k.a "Today I learnt..."
« Reply #29 on: March 22, 2017, 07:03:11 AM »

why do you still have the full screen white flashes enabled? Don't you find those annoying?

For me, the only annoying thing about them is that they are in front of the UI.

A big part of why I enjoy them is because they remind me of the nukes from Empire Earth. For very big explosions, a giant white flash combined with the screen shaking is very satisfying.
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