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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: AI's method of retreat is not the most intelligent  (Read 1701 times)

NightKev

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AI's method of retreat is not the most intelligent
« on: January 30, 2017, 04:34:34 AM »

It would be nice if the AI was smarter about retreating; currently it just turns towards the edge of the map and tries to run for it, even if it has front shields... leading to retreat often being a worse idea than telling it to "defend" a point at the far end of the map.
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Alex

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Re: AI's method of retreat is not the most intelligent
« Reply #1 on: January 30, 2017, 10:10:28 AM »

Hi! There was a bit of a discussion about it here; the short version is "retreat" will be more defensive in the next release, while a "direct retreat" command will produce the same behavior that retreat does now.
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NightKev

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Re: AI's method of retreat is not the most intelligent
« Reply #2 on: January 31, 2017, 03:09:23 AM »

Sounds good to me! Even more to look forward to in 0.8. :)
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