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News: Starsector 0.8.1a is out!
 
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Author Topic: [0.8.1a] Arsenal Expansion v1.4 - Duelist, Mantis and Swallow  (Read 26744 times)
Hussar
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« Reply #165 on: May 31, 2017, 03:38:36 PM »


oh wait this doesn't belong in here

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InventorRaccoon
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« Reply #166 on: June 11, 2017, 08:47:32 AM »

It may be a bit late,
but here's an update.


New update adds the Lasher Duelist frigate, which has the unique property of having a backup reserve shield that'll tank damage for you in emergencies. Also adds a few more fighter wings, including the Swallow escort wing, Vatinae phase fighter wing, and Mantidae adaptable fighter wing, which comes in fighter, interceptor and support bomber varieties. Pigeon got a visual upgrade, Gryphon got a new ship system, Reaver LPC got some balancing, possibly some minor stuff.

This update removed the Minotaur for not being of a high enough quality, and a custom missile AI means this mod now requires LazyLib. If you're using the currently unavailable version of Dynasector, you'll have to disable fleet integration in its .ini to allow Arsenal Expansion ships to show up in fleets and markets. Next version of Dynasector might remove that function if I heard correctly.
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Arsenal Expansion, for all your slightly-altered-vanilla-ships-with-a-few-new-ones-like-that-Pigeon needs.
AxleMC131
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« Reply #167 on: June 11, 2017, 05:30:38 PM »

I like the new image format.  Cheesy Very chic. Also the Swallow looks like a neat fighter.
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"I ain't one to punch first, but if the mil' wants a piece of me tonight, then they're sure as hell gonna regret it in the morning!"
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Hussar
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« Reply #168 on: June 11, 2017, 05:38:21 PM »

The new images are neat for a presentation, but I would retake&recut all of them to the same size - put together (especially in table) would gave a professional appeal.

Also I have found one Lasher Duel. so far, strangely his underpants (err I mean undershield) was misplaced? Like anchored behind the point that is shown on the preview images so it's bridge was sticking ahead of the shield. So far I only seen & fought just one so I'm not sure what happened there and I'm not coming with a bug-report for it yet. Still, it was strange.
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InventorRaccoon
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« Reply #169 on: June 12, 2017, 01:57:04 PM »

Right, right. Was testing something and must have forgotten to put the module slot back forwards. Download updated if you aren't keen on fixing it in the files.
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Arsenal Expansion, for all your slightly-altered-vanilla-ships-with-a-few-new-ones-like-that-Pigeon needs.
Shyguy
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« Reply #170 on: June 18, 2017, 12:23:37 PM »

Are you going to make the pawn act more like the rook in terms at a later date as it currently doesn't match up to its info in the codex in anyway aside from the pocket carrier capabilities.
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InventorRaccoon
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« Reply #171 on: June 18, 2017, 12:42:38 PM »

Are you going to make the pawn act more like the rook in terms at a later date as it currently doesn't match up to its info in the codex in anyway aside from the pocket carrier capabilities.
Nope! Rook was depreciated from SS+ for a reason - the logistics mechanics are weird and complicated and doesn't work well. I'll edit the codex entry to explain this, but the Pawn is most likely going to stay as it is, a pocket carrier (I am considering giving it a fighter-based ship system, and as of the next update it'll be even cheaper than it is now)
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Arsenal Expansion, for all your slightly-altered-vanilla-ships-with-a-few-new-ones-like-that-Pigeon needs.
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