You can if you take on the station fleet, which isn't hard at all
Also, is there anything new to do to carriers or hullmods to get them into the game?
I checked the hullmods file and the only new column is their monetary value, I think. There's probably some LPC stuff that needs to be done but I didn't check.
By the way, loving the update so far. Haven't explored too far into the randomly generated areas, just far enough to do
some analysing contracts (I feel like they might pay a little too much, 60000 for doing pretty much nothing but using some fuel feels pretty weird),
fighting some extremely flimsy REDACTED (how on Earth did David die to them, they're pretty much cannon fodder),
finding a MORE REDACTED-"infested" system (like 8 ships total and half of them just sat around doing nothing, maybe they should have bigger fleets, pretty underwhelming considering the warning you get),
salvaging a GOD DARN ODYSSEY with most of its weapons intact, including a longbow wing and Guardian PD system, and only a Glitched Sensors dmod to show for it, guarded by two MORE REDACTED slacker fleets who didn't seem to care
and finding a neutron star, where I was surprised to see the awesome pulsar effect that it has on the system, especially how the pulsar is blocked by planets.
Also, I got stuck on the tutorial at the scavenging bit. Game doesn't actually tell me to quicksave, went and killed all the miner fleets but just restarted without the tutorial and I guess I know now. Was hoping to get the Converted Hangar hullmod but all my markets just have Stabilised Shields, ECCM, Expanded Magazines and Expanded Missile Racks. Can't wait to get destroyed by the inevitable MORE REDACTED capital ship or station.