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Author Topic: Starsector 0.8a (Released) Patch Notes  (Read 496616 times)

Dri

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #720 on: April 20, 2017, 11:42:27 AM »

BAH GAWD! MY MIND HAS BEEN SPLIT IN HALF!

HOORAY!! ;D
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Tartiflette

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #721 on: April 20, 2017, 11:45:25 AM »

Congrats!
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Alex

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #722 on: April 20, 2017, 11:46:04 AM »

Oh, hey, forgot to add the last bit of patch notes to the OP - did that now.

Congrats!

Thank you! (I think I'm getting sick, too. The next few days should be fun.)
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ANGRYABOUTELVES

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #723 on: April 20, 2017, 11:50:40 AM »

Quote
Tempest: increased Terminator drone speed, now armed with Ion Pulser
WHAT
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arcibalde

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #724 on: April 20, 2017, 11:54:13 AM »

Wohooo  ;D
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Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
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Toxcity

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #725 on: April 20, 2017, 11:56:16 AM »

Congratulations! Installing now!
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Cyan Leader

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #726 on: April 20, 2017, 11:57:02 AM »

Just here to join the hype, thanks for all the work Alex!
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ANGRYABOUTELVES

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #727 on: April 20, 2017, 11:57:17 AM »

Command and Control rank 2 description "50 faster command point recovery (fleet)" is missing the % sign.
Fighter Doctrine and Carrier Command skill effect descriptions are identical.
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Thaago

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #728 on: April 20, 2017, 11:59:01 AM »

Thanks Alex!
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Cycerin

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #729 on: April 20, 2017, 11:59:27 AM »

Thanks for all the hard work Alex. time to vanish from reality
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Alex

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #730 on: April 20, 2017, 12:00:23 PM »

Quote
Tempest: increased Terminator drone speed, now armed with Ion Pulser
WHAT

Yeah, let's see how that one works out. The AM blaster just wasn't working out - bit too awkward and too much of a penalty for a missed shot (which you have little control over).

Congratulations! Installing now!
Just here to join the hype, thanks for all the work Alex!
Thanks Alex!

Thank you!!

Thank you!
Command and Control rank 2 description "50 faster command point recovery (fleet)" is missing the % sign.
Fighter Doctrine and Carrier Command skill effect descriptions are identical.

Thank you, fixed C&C rank 2. The other two have the same effect, yeah - but one is fleet-wide while the other is only for fighters from your ship.

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Gothars

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #731 on: April 20, 2017, 12:01:47 PM »

What a beautiful evening!  :D

Happy release day Alex and David!
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SeinTa

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #732 on: April 20, 2017, 12:06:03 PM »

Thank you, Alex!
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The Soldier

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #733 on: April 20, 2017, 12:09:23 PM »

You know, I've been really busy lately.  And I've waited a year for this update - we all have.  I think I can take my time to settle down and install this thing. :)

This is a glorious day.
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

RandomnessInc

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Re: Starsector 0.8a (Released) Patch Notes
« Reply #734 on: April 20, 2017, 12:11:54 PM »

HALELUYA
ITS OUT :D
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May the fry be with you.
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