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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Starsector 0.8a (Released) Patch Notes  (Read 639447 times)

Sy

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #480 on: March 27, 2017, 11:26:31 AM »

Hey, that's a good idea. Done.
\o/

Quote
it would take some investigating and playtesting to find out either way.
it's like some people don't want you to ever be done with 0.8a.. maybe they've become so used to the continuous hype over the last 13 months, they don't know anymore how to handle the excitement of a playable release with so much fancy new stuff. :[
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Gothars

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #481 on: March 27, 2017, 12:06:38 PM »

Actually have a todo item somewhere for this sort of thing! Not obvious how to add AI-wsie, but probably going to have a look at it.

Great! Not for this update though, I presume?




BTW, I have no problem at all with unequal skill sets between player and AI. It's admirable how close Starsector stood to the ideal of AI/player-equality in many areas and for a long time, but to generate entertaining gameplay is still the most important thing. I have a hard time thinking of other games which combined both as successfully as Starsector.

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The game was completed 8 years ago and we get a free expansion every year.

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Alex

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #482 on: March 27, 2017, 12:16:15 PM »

Great! Not for this update though, I presume?

Let's call it a "stretch goal" - so, probably not, but not entirely impossible.

BTW, I have no problem at all with unequal skill sets between player and AI. It's admirable how close Starsector stood to the ideal of AI/player-equality in many areas and for a long time, but to generate entertaining gameplay is still the most important thing. I have a hard time thinking of other games which combined both as successfully as Starsector.

Thanks :)
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cjuicy

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #483 on: March 27, 2017, 12:21:58 PM »

0.8 Soontm?
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Voyager I

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #484 on: March 27, 2017, 02:37:14 PM »

As the proud owner of a Star Citizen Refund, I think it can safely be said that "stretch goal" is a four letter word when your patch cycle breaks a year!
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Megas

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #485 on: March 27, 2017, 02:40:58 PM »

other boarding mechanics are not on the table whatsoever.
but you know that won't stop people from making a new boarding suggestion thread every couple months regardless. :D
Then a moderator can update the "Frequently Made Suggestions" and add "Boarding" to the list where other frequently-made suggestions like "Multiplayer" are.  After that, then the community can (optionally) mock or scold newcomers who fail to read the FMS topic.
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Alex

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #486 on: March 27, 2017, 02:52:36 PM »

As the proud owner of a Star Citizen Refund, I think it can safely be said that "stretch goal" is a four letter word when your patch cycle breaks a year!

Yep. About the only scenario there would be if I'm waiting on something last-minute anyway.
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Zelnik

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #487 on: March 27, 2017, 02:57:06 PM »

Still wanna know when BROLY.
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Alex

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #488 on: March 27, 2017, 03:18:49 PM »

Yep, well aware :)
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Zelnik

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #489 on: March 27, 2017, 06:15:04 PM »

Then give BROLY!  >:(
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Wyvern

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #490 on: March 27, 2017, 08:31:06 PM »

Still wanna know when BROLY.
Apparently, judging based on your posts, the BROLY is now.

...What's a "BROLY" anyway?  Some sort of new hull mod?
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mendonca

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #491 on: March 27, 2017, 09:27:57 PM »

British English dialect term for an umbrella, surely?
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AxleMC131

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #492 on: March 27, 2017, 10:19:52 PM »

British English dialect term for an umbrella, surely?

Nah, that's "brolly". XD I have no idea what "BROLY" is though...
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arcibalde

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #493 on: March 27, 2017, 10:35:01 PM »

Hmmm... What are we talking about here?  :D
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AxleMC131

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Re: Starsector 0.8a (In Development) Patch Notes
« Reply #494 on: March 28, 2017, 12:02:31 AM »

Believe me, I'd love to know as much as you.

Still wanna know when BROLY.

Yep, well aware :)

Then give BROLY!  >:(

^ I have zero clues.
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