I hope this does not offend anyone, but I am on the fence with this mod, can't decide should I use it. I already use "Legacy of Arkgneisis" and "Diable Avionics", but no Nex. Can someone give me pros/cons/something to help new player decide?
Pro:
* A lot of really neat ships and weapons.
* Some really awesome exploration content - DME adds a number star systems that are full of interesting stuff.
Con:
??? (I like this mod, and would recommend using it. There is nothing that goes into the 'con' category for me.)
Could go either way:
* While DME is overall pretty close to vanilla balance, its ships and weapons tend to be very specialized - for example, the Howler Cannon is better at breaking armor than a Heavy Mauler or a Heavy Mortar. But it's also got a low fire rate, less range than the mauler, and a higher price tag than the mortar, so it's not so much that it's strictly better than vanilla - but it does let a player tweak performance parameters a bit further than they could without it. It also tends to include missile weapons with high ammunition counts (which for
me is a strong positive), and its fighters and anti-fighter weapons trend towards the strong side. Given that you're already using Diable Avionics, I expect this all will fall in the 'pro' category for you.
* The Blade Breakers boss faction is exceptionally dangerous - a moderate threat level BB system should be approached with similar caution to a high threat Remnant system, and a high threat level BB system is a pretty decent endgame combat challenge - or an early game stealth challenge; it's -possible- to run in with Transverse Jump and a few low-profile ships, dodge patrols, loot some interesting things, and get out again, but I wouldn't recommend trying it with any ships you actually care about.