Before we get started, a fair warning: there's cheating, and this'll be blog-ey. There's a tl:dr.
Alright, so, this started last night with a particularly hectic trip to the Corvus system.
We were returning home to the Omnifactory orbiting Somnus, having done well on the procurement/bounty-hunting romp up to Ursula & Diable's FOB. 300k richer & sporting a fair number of new gizmos for the factory, we dropped into Barad's gravity well and found the system in turmoil- Barad and the MI ship-port were in perihelion, and the pirates & new Hegemony administration of the Port were duking it out over their now-cramped living space.
Well, we offloaded our cargo and headed back towards the fray- Glory & XP were calling, and I had a vested interest in both curbing the Hegemony & scoring some points with our pirate friends.
Over the course of about 3 hours, we probably gained about 250k XP and depleted what was left of our supplies.
Only problem is, by that point Java had leaked up to crash-range and an ill-timed f5..well.
Most recent save was about 2 hours back, just before the largest battle of the evening- a pirate armada (5 destroyers & 8 frigates) vs a hegemony strike fleet (1 capital, 1 destroyer, 10 frigates).
This particular battle had been tough, and I'd previously lost a couple times & save-scummed on a couple victories after losing too many of my officers. Both times I'd been mockingly given the opportunity to board the capital, (an Onslaught), with my pitiful 35-marine garrison.
Well, I figured if I had to redo the last couple hours again, I might as well make it fun- make it benefit me. Like, say, not being so poorly mocked by that Onslaught opportunity.
So I cheated in a couple hundred extra marines, and went to work.
An hour later and 4-5 victories failed to give me another opportunity. So I gave myself enough XP to level-up & acquire the close-hanging Leadership bonuses to boarding and kept trying.
Another 2 hours & twice again the number of victories, and I'd only been given a chance at a couple of frigates. At this point I started looking for alternatives. It was getting too late, I'd spent too much time on this, and I wasn't walking away empty-handed.
But I didn't want to cheat and just add the thing- that would be lame. I'd rather get it quasi-legit, have to haul it back to base & dump my entire supply cache into getting the thing serviceable. It'd be the head-canon base defender, and the big gun for the big bounties.
If only the game would let me attempt the capture..
Fast forward to today.
I spend another hour on it, and start trying additional approaches. I try waiting until it's just my fleet fighting, I try commands like 'rout', 'toggleai', & abusing 'kill' among others, traditional strategies like making sure I disable the capital and only the capital.
And well, see for yourself:
It was actually part of the XIV Battlegroup.
TL:DR
When you absolutely, positively, MUST capture a capital ship:
-add a troop transport like the Nebula (otherwise you'll lose all the extra troops after battle)
-add 200-400 marines
-toggleai the capital you wish to capture
-'kill' all the other ships TWICE to ensure only the capital 'survives'
-And
MOST IMPORTANTLY, adjust the ""boardingChance":0.05" in Settings.json to ""boardingChance":1.00" to get a 100% chance to board (Shout-out to Weltall in
this thread!)
And there you go: a quasi-legit capital you
captured in battle.