Fractal Softworks Forum
- March 18, 2024, 08:36:00 PM
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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
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- Convert the superfluous damage from an overload to kinetic impulse
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Author Topic: Convert the superfluous damage from an overload to kinetic impulse (Read 5176 times)
Pages: [1]
- Fractal Softworks Forum >
- Starsector >
- Suggestions >
- Convert the superfluous damage from an overload to kinetic impulse