Fractal Softworks Forum
- April 19, 2024, 04:51:13 AM
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Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
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- Convert the superfluous damage from an overload to kinetic impulse
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Author Topic: Convert the superfluous damage from an overload to kinetic impulse (Read 5226 times)
Pages: [1]
- Fractal Softworks Forum >
- Starsector >
- Suggestions >
- Convert the superfluous damage from an overload to kinetic impulse