Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
I would point out that ships have max speed in this game, which means that at the very least, real world physics have only a limited grasp on how stuff works.However, since when engines are knocked out, ships move and rotate as normal objects would, there isn't artifical friction in space, or anything like that
I cant be blamed for what I said 5 minutes ago. I was a different person back then