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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Fighter movement  (Read 6076 times)

Deshara

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Re: Fighter movement
« Reply #15 on: July 22, 2016, 07:41:20 AM »

I would point out that ships have max speed in this game, which means that at the very least, real world physics have only a limited grasp on how stuff works.

However, since when engines are knocked out, ships move and rotate as normal objects would, there isn't artifical friction in space, or anything like that



There isn't a max speed, the ships just have relative safety regulars in their engines.
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