Hi, I love this mod. I have a bug to report. Under some circumstances, Walls get extreme range.
As you can see from the video, the Wall's HVD has about 3000 range in the first test. I brought in a Conquest to compare, its HVDs are the normal 1600 with ITU. (Or slightly more with officer)
Then in the second test (1:30), I started with the Conquest and brought in the Wall as reinforcement. The Wall's range appears to be normal. It seems the Wall starting combat on the field gives it extreme range, but if it comes in from the bottom of the screen it has normal range. The same thing occurs if I join an ongoing battle (it gets extreme range) vs start a battle (normal range).