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News: New blog post: Revisiting the Economy (01/03/18); Starsector 0.8.1a is out!
 
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Author Topic: [0.8.1a] Ship/Weapon Pack 1.5.0  (Read 82228 times)
alguLoD
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« Reply #210 on: January 01, 2018, 11:01:06 AM »

Speaking of which... Minor bug report: I suspect the "player_npc.faction" file is supposed to be more-or-less a copy of the "independent.faction" file, but if so you've forgotten to update it in the last couple of releases. The only differences I'm seeing are four Striker variants and a different rarity for the Condor.
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Dark.Revenant
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« Reply #211 on: January 01, 2018, 07:16:56 PM »

Thanks.
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Bunshichi Tawara
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« Reply #212 on: January 07, 2018, 03:50:10 AM »

I absolutely love your mod Dark Revenant. Defeating and using a Boss ship in my fleet makes me feel proper baller xD. If at all possible can you make more Boss variant of vanilla ships like the Prometheus i think it would look beastly considering the work you have already done Cheesy
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joebob1337
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« Reply #213 on: January 12, 2018, 06:26:53 AM »

Could you make a patch that lets us capture the new-ish redacted ships?
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May the fry be with you.
NightKev
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« Reply #214 on: January 12, 2018, 07:00:00 AM »

Boss variant of vanilla ships like the Prometheus
Actually I think there's a boss variant of that one already, though it might be added by a different mod...
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Midnight Kitsune
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« Reply #215 on: January 12, 2018, 10:12:31 AM »

Could you make a patch that lets us capture the new-ish redacted ships?
No
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Stop trying to balance the game around a few minmaxers...
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