It seems to me strange that in all fleet of Mr. Dickerson always only 5 officers.
Perhaps it I have broken something, but what? I have I have the following parameters for officers:
"officerSkillIncreasePerLevel":1,
"officerMaxLevel":29,
"officerMaxHireable":40,
"officerAIMax":20,
"baseNumOfficers":4;
"maxShipsInFleet":50,
How to make so each ship in NPC fleets have officers?
UPD. Nevermind, in VI stage i see more officers.
I think you need to go to data/world/factions and change officers per point
# officers
## tend to be poor, but plentiful + but high variance because very independent.
"officersPerPoint":0.35,
"officerLevelPerPoint":0.15,
"officerLevelBase":3,
"officerLevelVariance":0.5,
If it use a pirates as a fleet template. Or whatever it use as a base template.