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Author Topic: [0.97a] Underworld 1.8.3  (Read 653051 times)

Hussar

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Re: [0.8.1a] Underworld 1.1.0
« Reply #60 on: June 04, 2017, 07:57:33 AM »

Another mod I was soo patiently waiting for :)
Thanks for your work!

- Added player extortion of NPC trade fleets

A quick question/idea. Would it be possible that this action would yield us some positive rep with the pirates? 1 point would be enough, and would offer some chance of 'redemption' with pirates. Would also make sense if someone was going to do some privateer'ing even on a commission. It would really tie itself well for example for a pirate/diable-avionics playthrough.

Just a thought tho. I'm still pretty intrigued by the current option and possibilities it yields and might go for a full pirate playthrough for a first time since 0.7.1a i think.
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Bastion.Systems

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Re: [0.8.1a] Underworld 1.1.0
« Reply #61 on: June 05, 2017, 09:50:24 AM »

Is it a feature that all the named bounties hang around the new pirate system?
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Dark.Revenant

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Re: [0.8.1a] Underworld 1.1.0
« Reply #62 on: June 05, 2017, 10:01:43 AM »

That's just pure luck, actually.
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Death_Silence_66

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Re: [0.8.1a] Underworld 1.1.0
« Reply #63 on: June 05, 2017, 10:36:45 PM »

Where are the cabal markets? I can't seem to find any.
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ANGRYABOUTELVES

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Re: [0.8.1a] Underworld 1.1.0
« Reply #64 on: June 05, 2017, 10:45:39 PM »

They're submarkets on Tri-Tach planets, and you have to suck up to the Cabal pretty hard if you want access.
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Dark.Revenant

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[0.8.1a] Underworld 1.1.1
« Reply #65 on: June 10, 2017, 05:06:05 PM »

Some quality-of-life improvements.

Download Underworld 1.1.1
Download Mirror
(Requires LazyLib 2.2 (Updated!))
(Requires GraphicsLib 1.2.0 (Updated!))

- Supported by DynaSector 1.2.0 (Strongly recommended!) -
- Supported by Nexerelin 0.8c (Updated!) -

Git Repository

Edit UNDERWORLD_OPTIONS.ini to enable or disable Underworld features!



If you want to convert a save (from vanilla or an old version), use Save Transfer to keep your progress.

We also recommend Version Checker to notify you when an update is ready.

Having problems?  Visit the Mod Troubleshooting Guide!



Change Log
Version 1.1.1
- Improved Cabal extortion calculations, especially for fighter LPCs
- Cabal leaves you with more supplies
- Cabal won't attack you if you're so poor that you have nothing to extort, unless reputation is Vengeful
- Additional DynaSector support
- Added a relay to Styx
- Improved various odds and ends
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Lprsti99

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Re: [0.8.1a] Underworld 1.1.1
« Reply #66 on: June 12, 2017, 11:06:48 PM »

Ran into a bug, the Cabal extorted me out of... my Tempest's Terminator Drone.  Didn't lose it, but it showed up in their fleet and they were happy.
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Deshara

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Re: [0.8.1a] Underworld 1.1.1
« Reply #67 on: June 13, 2017, 11:23:08 AM »

That sounds like... an acceptable bug to me lol
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ANGRYABOUTELVES

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Re: [0.8.1a] Underworld 1.1.1
« Reply #68 on: June 13, 2017, 07:37:02 PM »

You've probably heard this before, but the Cabal music is really good. Sometimes before I fight a Cabal fleet I just stop and listen to their theme music for a minute.
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Sy

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Re: [0.8.1a] Underworld 1.1.1
« Reply #69 on: June 13, 2017, 08:50:47 PM »

Sometimes before I fight a Cabal fleet I just stop and listen to their theme music for a minute.
same here! :D
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cjuicy

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Re: [0.8.1a] Underworld 1.1.1
« Reply #70 on: June 17, 2017, 09:57:40 AM »

Sometimes before I fight a Cabal fleet I just stop and listen to their theme music for a minute.
same here! :D
Agreed. It's a wonderful tune. Really screams "Technological Delinquent".
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Dark.Revenant

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[0.8.1a] Underworld 1.1.2
« Reply #71 on: June 19, 2017, 03:34:49 AM »

Had some changes on the plate, and figured I'd update alongside my other mods while I had the chance.

Download Underworld 1.1.2
Download Mirror
(Requires LazyLib 2.2)
(Requires GraphicsLib 1.2.1 (Updated!))

- Supported by DynaSector 1.3.2 (Strongly recommended!) (Updated!) -
- Supported by Nexerelin 0.8.1 (Updated!) -

Git Repository

Edit UNDERWORLD_OPTIONS.ini to enable or disable Underworld features!



If you want to convert a save (from vanilla or an old version), use Save Transfer to keep your progress.

We also recommend Version Checker to notify you when an update is ready.

Having problems?  Visit the Mod Troubleshooting Guide!



Change Log
Version 1.1.2
- Predator and Predator-X now have a 150-degree 0.4-upkeep front shield (was 120-degree 0.5-upkeep omni)
- Fixed Cabal still being aggressive to poor players
- Disco Ball now has 6 Tachyon Lances
- Major adjustment to fleet composition ratios for various factions
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Histidine

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Re: [0.8.1a] Underworld 1.1.2
« Reply #72 on: June 19, 2017, 07:07:42 AM »

Note: 1.1.2 crashes when starting a new game Nexerelin's random mode.
If you really want to start a new game before next update, use this fixed version of Underworld.jar.
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Bastion.Systems

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Re: [0.8.1a] Underworld 1.1.2
« Reply #73 on: June 19, 2017, 08:44:15 AM »

Note: 1.1.2 crashes when starting a new game Nexerelin's random mode.
If you really want to start a new game before next update, use this fixed version of Underworld.jar.

Thank you, would have just started to debug this.
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yamadaeclipse

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Re: [0.8.1a] Underworld 1.1.2
« Reply #74 on: July 24, 2017, 04:27:05 AM »

got a crash that i think related
348730 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull variant [scarab_cabal_default_D_Hull] not found!
java.lang.RuntimeException: Ship hull variant [scarab_cabal_default_D_Hull] not found!
   at com.fs.starfarer.loading.O00O.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.updateVariantIfNeeded(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.init(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
   at com.fs.starfarer.campaign.fleet.CargoData.addMothballedShip(Unknown Source)
   at org.lazywizard.omnifac.OmniFac$ShipData.create(OmniFac.java:1104)
   at org.lazywizard.omnifac.OmniFac.processBlueprint(OmniFac.java:305)
   at org.lazywizard.omnifac.OmniFac.heartbeat(OmniFac.java:442)
   at org.lazywizard.omnifac.OmniFac.advance(OmniFac.java:628)
   at com.fs.starfarer.campaign.econ.Market.advance(Unknown Source)
   at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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