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June 24, 2018, 02:23:42 AM *
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News: New blog post: Pirate Bases, Raids, and Objectives (06/12/18); In-dev patch notes for Starsector 0.9a (06/01/18);Starsector 0.8.1a is out!
 
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Author Topic: [0.8.1a] DynaSector 1.4.5  (Read 115927 times)
Redwolf
Ensign
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« Reply #240 on: May 19, 2018, 12:52:57 PM »

Hey thanks again, u have been a big help Smiley

Just being cautious at this point as I am looking to add 4 to 5 factions to spruce up the game, but at the same time am very leery about adding something that is going to be crazy OP or just too unusual that it sort of breaks the "balance" with the vanilla factions.

Seems like a great community, thanks again Smiley
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Tartiflette
Admiral
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« Reply #241 on: May 19, 2018, 01:23:24 PM »

The recommended mods are for the most part pretty well balanced, some would say better than vanilla since they have nothing as powerful as a Paragon or an Hyperion.
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