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News: New blog post: Revisiting the Intel UI (05/07/18); Starsector 0.8.1a is out!
 
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Author Topic: [0.8.1a] Ship/Weapon Pack 1.7.1  (Read 101758 times)
A Random Jolteon
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« Reply #255 on: May 16, 2018, 05:57:08 AM »

Maybe that is the reason.
I changed fleet compositions trying to make factions more different (Hegemony-low tech, PL - mid tech, TT - high tech etc). So maybe I cut it from most of the factions. Cut some ships that don't fit.
So its probably this.
Thanks for info.


Hmm...maybe make the civilian ships use them? It's a bad PD weapon IMO, but it's cheap as heck. Civilians that don't get into any danger often would probably want this.
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Sarissofoi
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« Reply #256 on: May 16, 2018, 09:14:35 AM »

Maybe that is the reason.
I changed fleet compositions trying to make factions more different (Hegemony-low tech, PL - mid tech, TT - high tech etc). So maybe I cut it from most of the factions. Cut some ships that don't fit.
So its probably this.
Thanks for info.


Hmm...maybe make the civilian ships use them? It's a bad PD weapon IMO, but it's cheap as heck. Civilians that don't get into any danger often would probably want this.
Good advice. Thanks.
Also I just like to install them for more visual dakka.
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A Random Jolteon
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« Reply #257 on: May 16, 2018, 12:15:36 PM »

Good advice. Thanks.
Also I just like to install them for more visual dakka.

I can get wanting Dakka perfectly. However, this particular Dakka related weapon really only has accuracy going for it...But it is darn accurate...
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