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News:

Starsector 0.9.1a is out! (05/10/19); Updated the Forum Rules and Guidelines (02/29/20); Blog post: GIF Roundup (04/11/20)

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Author Topic: [0.9.1a] GraphicsLib 1.4.1  (Read 217103 times)

Nick XR

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Re: [0.9.1a] GraphicsLib 1.4.1
« Reply #105 on: May 13, 2020, 11:40:21 AM »

I'm digging around trying to figure out how to start adding a gravitational lens effect.  I've found some actual shader language code/example that does it: 
https://unionassets.com/blog/the-effect-of-the-gravitational-lens-195

But I'm not quite sure how to import that to GraphicsLib.  I'm more than a little out of my depth when it comes to graphics programming, so I could be very wrong about this shader example even being relevant. 

Any thoughts on where to start to get this (or something like this) working?

Thanks!

Sedrido

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Re: [0.9.1a] GraphicsLib 1.4.1
« Reply #106 on: June 08, 2020, 02:24:28 AM »

how to download mods that dont use the tidy little extract folder thing like archean order?
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Midnight Kitsune

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Re: [0.9.1a] GraphicsLib 1.4.1
« Reply #107 on: June 08, 2020, 07:26:46 PM »

Short answer: you can't
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Morrokain

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Re: [0.9.1a] GraphicsLib 1.4.1
« Reply #108 on: June 08, 2020, 08:23:04 PM »

how to download mods that dont use the tidy little extract folder thing like archean order?

Sorry if I am misunderstanding here, but are you saying you are unable to download Archean Order?

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Sedrido

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Re: [0.9.1a] GraphicsLib 1.4.1
« Reply #109 on: June 09, 2020, 12:37:27 AM »

what im saying is mods like archean order give me that thing where i can just extract everything and go on my way where as this one gives me a little box telling me to open it and i cant do anything with it
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Histidine

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Re: [0.9.1a] GraphicsLib 1.4.1
« Reply #110 on: June 09, 2020, 12:48:47 AM »

GraphicsLib and some other mods are in 7z format, you need 7-Zip or WinRAR to open them.
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