I was trying to play it with my old laptop as my new one has quit working.
When I tried to start he game, it told me that there is exception in LWJGL initialization and could not even load the launcher then I changed the config to use legacy launcher, the launcher did show up but still unable to get into the game due to the same error.
0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.7.2a-RC3 launcher
0 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in C:\Program Files\Fractal Softworks\Starsector\starsector-core
16 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 7 6.1
16 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_45 (32-bit)
32 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
32 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 640x480, 60Hz, 16bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 640x480, 60Hz, 32bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 720x576, 60Hz, 16bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 720x480, 60Hz, 16bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 720x480, 60Hz, 32bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 720x576, 60Hz, 32bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 800x600, 60Hz, 32bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 800x600, 60Hz, 16bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1024x768, 60Hz, 32bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1024x768, 60Hz, 16bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1280x720, 60Hz, 32bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1280x768, 60Hz, 32bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1280x800, 60Hz, 16bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1280x800, 60Hz, 32bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1280x720, 60Hz, 16bpp
624 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1280x768, 60Hz, 16bpp
2824 [Thread-5] INFO com.fs.starfarer.StarfarerLauncher - Running vanilla game with no mods.
2824 [Thread-5] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
2840 [Thread-5] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
2971 [Thread-5] INFO com.fs.graphics.L - Using refresh rate:60
3702 [Thread-5] ERROR com.fs.graphics.L - Exiting - exception in LWJGL initialization
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.fs.graphics.L.?00000(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
3716 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
java.lang.RuntimeException: Exiting - exception in LWJGL initialization
at com.fs.graphics.L.?00000(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
... 4 more
So what is the game's actual requirement? Open Gl version etc...