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Starsector 0.9.1a is out! (05/10/19); Blog post: Raiding for Fun and Profit (11/27/19)

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Author Topic: Mod Troubleshooting Guide (Read BEFORE posting!)  (Read 47427 times)

Vonseris1

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Re: Mod Troubleshooting Guide (Read BEFORE posting!)
« Reply #15 on: August 18, 2019, 03:06:58 PM »

I tried to do as directed when making this post but I'm to dumb to figure it out so here is the error that I get.

http://piclair.com/data/007ry.jpg

If for some reason that link doesnt work then this is what the error says. Fatal: Ship hull variant [Kite_Stock] not found! check starsector.log for more info.

I am using for other mods:
Audio plus
Autosave
Blackrock Drive Yards
combat chatter
Console commands
dassualt-mikoyan engineering
dynasector
graphicslib
interstellar imperium
kadur remnant
lazylib
magiclib
save transfer
SCY
ship and weapons pack
starship legends
tahlan
Vayra's sector
Vayra's ship pack
Version checker
I hope that is enough info and hope someone can help me.

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Vonseris1

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Re: Mod Troubleshooting Guide (Read BEFORE posting!)
« Reply #16 on: September 12, 2019, 09:34:05 PM »

I only have this mod plus lazylib. whenever i try to start the game it loads for a second then gives me this error.
Fatal: Ship hull variant [Kite_Stock] not found! check starsector.log for more info.
Here is my pastbin i hope I did this right. https://pastebin.com/
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Malignity.

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Re: Mod Troubleshooting Guide (Read BEFORE posting!)
« Reply #17 on: September 14, 2019, 07:53:13 AM »

The game crashes when i try to load my save.
https://pastebin.com/8fHG2x2G // Error message : weapon spec [thruster-fighter_sm] not found
Thanks and kind regards
Malignity
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Malignity.

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Re: Mod Troubleshooting Guide (Read BEFORE posting!)
« Reply #18 on: September 14, 2019, 08:02:25 AM »

The game crashes when i try to load my save.
https://pastebin.com/8fHG2x2G // Error message : weapon spec [thruster-fighter_sm] not found
Thanks and kind regards
Malignity

This now also happens after re-installing the game without any mods.
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Histidine

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Re: Mod Troubleshooting Guide (Read BEFORE posting!)
« Reply #19 on: September 14, 2019, 09:07:01 AM »

I only have this mod plus lazylib. whenever i try to start the game it loads for a second then gives me this error.
Fatal: Ship hull variant [Kite_Stock] not found! check starsector.log for more info.
Here is my pastbin i hope I did this right. https://pastebin.com/
DynaSector isn't updated for Starsector 0.9, don't use it.

The game crashes when i try to load my save.
https://pastebin.com/8fHG2x2G // Error message : weapon spec [thruster-fighter_sm] not found
Thanks and kind regards
Malignity
The weapon is in one of the xenoargh mod pack mods (Rebal C, specifically). You won't be able to play your existing save without it; consider starting a new game.
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Malignity.

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Re: Mod Troubleshooting Guide (Read BEFORE posting!)
« Reply #20 on: September 14, 2019, 09:50:56 AM »

The game crashes when i try to load my save.
https://pastebin.com/8fHG2x2G // Error message : weapon spec [thruster-fighter_sm] not found
Thanks and kind regards
Malignity
The weapon is in one of the xenoargh mod pack mods (Rebal C, specifically). You won't be able to play your existing save without it; consider starting a new game.

Thanks for the fast reply =)
Isnt there a way to get this to work?
« Last Edit: September 14, 2019, 09:52:30 AM by Malignity. »
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Histidine

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Re: Mod Troubleshooting Guide (Read BEFORE posting!)
« Reply #21 on: September 14, 2019, 07:35:47 PM »

In principle it's possible to scrub all references to the weapon from the save file, but I doubt most people could do it without breaking the save.

You could try reinstalling and re-enabling that one mod for now, and if it still crashes do the same with the other mods you were previously using one by one.
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xlr271

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Re: Mod Troubleshooting Guide (Read BEFORE posting!)
« Reply #22 on: September 23, 2019, 08:05:55 PM »

mods like audio plus and dynasector are not showing up to be check marked in mods is it because they are in this format 7Z File (.7z)
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