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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.9.1a] Portrait Pack v1.2.4  (Read 243343 times)

Genjou

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #30 on: March 31, 2016, 09:59:30 AM »

I'll re upload the pack this weekend, I don't have it on my current computer
ok, thanks u very much =^___^=

P.S. Need moore moe! ©Warcraft
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NightKev

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #31 on: March 31, 2016, 04:34:20 PM »

« Last Edit: April 03, 2016, 09:56:25 PM by NightKev »
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Ryxsen1421

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #32 on: April 03, 2016, 02:21:58 AM »

Got any tips on how do you draw those portraits?
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HELMUT

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #33 on: April 03, 2016, 06:21:12 AM »

I personally didn't draw them, those are sprites ripped from Front Mission 2 and 3, plus a few other ones from TrashMan own portrait pack.

However, all of them have been tweaked to fit SS's original art a bit more. All of them have been resized via http://waifu2x.udp.jp/, which gives a neat painted effect that is hard to reproduce otherwise. I duplicated the original layer and did a high pass (radius 2) on it, set the layer as "vivid light" at roughly 40/50% opacity to get a sharper, more pronounced look, like David's original portraits. Plus some brightness/contrast/saturation/smart sharpen on top of that. Also a black background, obviously.

Like this :

Spoiler
[close]
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adimetro00

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #34 on: May 11, 2016, 07:48:36 AM »

Hey, i've got some portraits from a game name Raijin 7. Through they're sized a little bit strange, you can edit it out and add it to the collection if you wish. or an inspiration. i'm uploading the portraits to my mega. They're 90x110.
Here's a preview:
« Last Edit: May 11, 2016, 07:59:38 AM by adimetro00 »
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HELMUT

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #35 on: May 12, 2016, 03:18:20 PM »

I personally think the mod currently have enough portraits available, so i'm not really looking forward to add more, at least not now.
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mitthrawnuruodo

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #36 on: May 27, 2016, 06:25:21 AM »

Nicely done!! So far I have been adding portraits from Shadowrun Returns in my game. Painstaking to add for each faction. So this is much appreciated. This portraits are almost as great, if not just as great.
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Cergos

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #37 on: August 30, 2016, 05:02:37 AM »

Excellent work!
It really does go a long way to making your various commanders seem more unique, and pirates/bounties more memorable.
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facc00

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #38 on: April 22, 2017, 09:47:09 PM »

Hi can we get a 0.8a update this is a must!
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Sarissofoi

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #39 on: April 22, 2017, 09:51:21 PM »

Hi can we get a 0.8a update this is a must!


It should work even with out update.

facc00

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #40 on: April 22, 2017, 09:52:47 PM »

Good deal Ill through it in!  Noticed I necroed the post but it needs to be cause this is good work.  Maybe alex can add some to the game.  :)
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facc00

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #41 on: April 23, 2017, 07:47:16 AM »

This mod is indeed crashing the game on start up :s
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kazi

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #42 on: April 23, 2017, 07:59:34 AM »

This mod is indeed crashing the game on start up :s

That's why it's only marked as having compatibility for the previous version of starsector, not this one. Every update breaks the mods. All of them.
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facc00

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #43 on: April 23, 2017, 08:02:16 AM »

This mod is indeed crashing the game on start up :s

That's why it's only marked as having compatibility for the previous version of starsector, not this one. Every update breaks the mods. All of them.

Well I get that but I am merely reporting and following up with my previous comments.
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swwu

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Re: [0.7.2a] Portrait Pack v1.2.2
« Reply #44 on: April 24, 2017, 11:45:26 PM »

So for anyone who's having load errors, turns out the version provided just had a syntax error in the JSON, and the mod is actually 100% compatible.

Long story short, to get it to work, do this:

1. Open "data/world/factions/persean_league.faction" (without the quotes). This will be directly inside the Portrait Pack folder in the mods directory, so if your starsector is installed in C:\Program Files(x86), this would be "C:\Program Files (x86)\Fractal Softworks\Starsector\mods\Portrait pack\data\world\factions\persean_league.faction".
2. The first five lines should be this:
Code
{
"portraits":{
"standard_male":[
"standard_male":[
"graphics/portraits/prt_2.png",
Simply remove one of the duplicated lines.
« Last Edit: April 24, 2017, 11:47:17 PM by swwu »
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