Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Quote from: Soren on February 26, 2016, 01:30:51 PMNot gonna lie, I'm sad that you couldn't hear the noises I made when I saw the modified Mudskipper. That thing is great.As long as you're not lying: did you see it? Or did it shoot you first?
Not gonna lie, I'm sad that you couldn't hear the noises I made when I saw the modified Mudskipper. That thing is great.
Quote from: Soren on February 26, 2016, 01:30:51 PMIs there anything in the base game that uses Composite slots? I could see those being really good on something like the Gryphon or Kite [A]; also would be nice to see one or two new flexible low-tech ships using them.Not at the moment, no. Probably at some point, but I'd like to be sparing with the oddball slot types, so that it doesn't become a question of "which special slots does this ship have"? Rather, I'd like to keep these as something that makes the ship special by virtue of having *any*.
Is there anything in the base game that uses Composite slots? I could see those being really good on something like the Gryphon or Kite [A]; also would be nice to see one or two new flexible low-tech ships using them.
I won't argue with you there, I'm just gonna go be emo in the corner about it
i noticed while taking screenshots that the "More recently, you've..." part of some of the starting options doesn't appear in the small log.. clearly this new release is unplayably broken!
(and yes, i wouldn't post all the shiny new stuff without spoiler tags, since i imagine quite a few people would really not want seeing those things spoiled.)
I rolled up on a pirate fleet, and the first sign of trouble was Hellbore rounds coming out of nowhere. Didn't lose anything, but I almost died laughing when I saw what they were coming from.
That's what I figured; you can leave the wretched excess to modders (I found a couple of places to stick them; still working out how dumb that was). I was just eyeing a few edge cases like the Gryphon's medium ballistic turret as a good slot for, say, a medium Annihilator, and perhaps the tip of the left arm as a good spot to stick a ballistic weapon. And of course it would be neat if you could sub a Dual LMG or LAG in for the Kite's right missile slot.
Yeah, no worries, and I probably shouldn't have said anything anyway
I have to say, I'm liking the idea of putting some composite slots on a Kite (or, rather, I'm liking the idea of a Kite kitted out with 3 dual machine guns or Vulcans just going to town.) I'll probably resist the temptation, though.It's already such a capable ship for the cost - honestly, I was surprised how much having it as the 2nd starting ship helps, and how survivable it is. Half the time fighting pirates, it somehow manages to get 1-2 kills all by itself.
Noticed a music bug.In the previous version the combat song would sometimes linger after an encounter was over, usually happened in hyperspace I think. Now that doesn't happen anymore, but after the combat part the "engagement" song starts playing (the faction song of the other side) and THAT song is the one that is now lingering after salvaging.
Quote from: Dri on February 26, 2016, 11:51:10 AMAww, damn! I'm at work, someone please post screens of the new ships and updated Hyperion!here you go:Spoilerupdated LR PD and HIL, new Ion Pulser and Ion Beamnew Wayfarer, Centurion, Scarab, Harbinger and Mudskipper MK.II (featuring only a single large mount!), and updated Hyperionnew ship systems for Centurion and Brawler, Scarab, Harbinger, Afflictor, and Doomsome more weapon slot cover examplessome new starting options[close]
Aww, damn! I'm at work, someone please post screens of the new ships and updated Hyperion!
I am officially an epoch.
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
but you could put composite mounts on the Luddic Path versions. with their risky hullmods, it could make them interesting to use as a player.
By the way, are all these little fixes going to be dealt with in a hotfix or are you just updating the download link each time? Just curious.
The game was completed 8 years ago and we get a free expansion every year.
Arranging holidays in an embrace with the Starsector is priceless.