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Starsector 0.9.1a is out! (05/10/19); Blog post: Skills and Story Points (07/08/19)

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Author Topic: Starsector 0.7.2a (Released) Patch Notes  (Read 256840 times)

Weltall

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Re: Starsector 0.7.2a (Released) Patch Notes
« Reply #585 on: August 05, 2016, 08:26:58 AM »

I see it like a food recipe~ The more time passes, the tastier is gets and every time it gets better, you just love the taste all over~ I really feel sad I got on the ship late, because I feel like I have missed a lot of the past, that people seem to talk at times. But definitely better late than never!

My mother though does not appreciate it, when I get furious with the game, yell at my screen and hit my mouse >.> ... I promise I am a calm guy afar from that.  ;D
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facc00

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Re: Starsector 0.7.2a (Released) Patch Notes
« Reply #586 on: August 26, 2016, 09:04:23 PM »

When is the 0.7.3 with them new sexy carrier revamp?
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Dri

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Re: Starsector 0.7.2a (Released) Patch Notes
« Reply #587 on: August 26, 2016, 09:10:52 PM »

I tried asking Alex if all major features for the next patch were set in place, with just polishing left to go, but he didn't respond.

So who really knows but I'd take a guess at 2-3 months more.
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Gothars

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Re: Starsector 0.7.2a (Released) Patch Notes
« Reply #588 on: August 27, 2016, 01:38:21 AM »

I tried asking Alex if all major features for the next patch were set in place, with just polishing left to go, but he didn't respond.

I'm pretty sure the answer is "no" at the moment. Personally, I'm just hoping for a 2016 release.


In the meantime I'll close this thread.
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