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Author Topic: Economy stabilization  (Read 1875 times)

DefiasOne

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Economy stabilization
« on: January 19, 2016, 03:05:07 PM »

Hey guys,

Haven't played in a while with the new mods, have just focused on getting Hiigs, Bushi & Kadur back to running a state and i've noticed the game stays quite a while on the stabilizing market part.

Is economy stabilization usually a very long process with many mods active?
Is there any thing I can do on my end to speed up that process ?

Any tips to prevent crazy market prices like 500 credit supplies and such ?

« Last Edit: January 19, 2016, 03:14:42 PM by DefiasOne »
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speeder

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Re: Economy stabilization
« Reply #1 on: February 13, 2016, 06:29:50 PM »

Market Stabilization step is editable in some json file (forgot what one now).

The amount of time it takes depend on the amount of markets, so the more mods with markets you install, the more time it takes, also any mod that generate markets (example: Nexerelin) might cause it to take a long time if you create too much markets.

And just for information, I think the game without any mods has 42 markets.
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Tartiflette

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Re: Economy stabilization
« Reply #2 on: February 13, 2016, 11:47:22 PM »

If you run it, SS+ prolonged quite a bit the economy stabilization process and got the prices fairly reasonably priced now. That is if no mod are screwing them so much they aren't recoverable. The baseline prices should be around 100cr for supplies and 50 for fuel.
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